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Files posted by Back4Blood
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Back Weapons
By Back4Blood in Plugins
Caracteristici generale
Pluginul adauga un plus de realism jocului, afisand celorlalti jucatori arma principala in spate cand nu o folosesti, exact la fel ca in cazul bombei (C4).
Fisierul backweapons.amxx il punem in folderul addons/amxmodx/plugins
Fisierul backweapons.sma il punem in addons/amxmodx/scripting
Apoi luam backweapons.mdl si il punem in folderul cstrike/models
70 downloads
- back weapons
- back
- (and 2 more)
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CS 1.6 Plugin - Country On Name
By Back4Blood in Plugins
: | Description | :
This plugin show your country in your name, example ( if my pseudo is : Bboy Grun )
[FR] Bboy Grun ( if i'm from France )
[DE] Bboy Grun ( if i'm from Germany )
[BE] Bboy Grun ( if i'm from Belgium )
[??] Bboy Grun ( if plugin wasn't able to cath my country )
This plugin uses Geoip module.
: | Cvars | :
bot_tag (DEFAULT = 0) :
0 --> Show [??]
1 --> Show [BOT]
2 --> Show [LAN]
lan_tag (DEFAULT = 0) :
0 --> [??]
1 --> [LAN] if ip is LAN, else [??]
( Didn't find it in AlliedMods, so, why not post it :d )
EDIT : If the player leaves the server, the country will not stay on his name ;)
I let the first plugin which only do [??] or [COUNTRY], if you just want these features.
22 downloads
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Winter Plugin
By Back4Blood in Plugins
Description
After researching a lot on a variety of forums, I could not find what i needed to customize my server for Winter. Instead of installing 100 plugins, I created an AIO one!
With this plugin you can bring the Christmas Environment to your Counter Strike server! Very customizable, this plugin unique style is beyond all the existing Christmas plugins here.
I know there are a LOT of plugins for winter here, but most of them aren't complete, or they contain bugs. Well in this plugin I tried to create an All-In-One Winter plugin that includes almost all the functionalities for a Christmas Server! Merry Christmas everyone!
What does this plugin contains?
Gun Snowball Bullets Custom Sky name for the Christmas Environment Custom Darkness on the map, to make it more Environmental (enables mp_flashlight server cvar) Custom Christmas Bomb Sounds (Planted, Exploded, Defused) Custom BOMB replacement Weather Menu (For those who do not have cl_weather cvar enabled. Plugin offers to set it up for the user, asking USER PERMISSION. No slow-hacking)
An AWESOME coloured musical tree on each team spawn that plays music and have lightning styles (YEAH!) Santa Hat for each player, or Admin only. Picking up presents, somethimes you get GLOW on your SANTA HAT (HECK YEAH!) Better models, a variety of customizations and model replacements (Christmas Themed, Grenades, Knife, Bomb) Candy Cane knife replacement with player model ! WOAH. Players will drop Presents when they die! Support for maps that has rain built in! (adding snow environment instead of rain) FUN! FUN! FUN! A variety of configurations, including it's own config file! To see what kind of presents you can pick up, read the configuration file! Grenade glow and trails, customizable by 3 different types: 1. All grenades trail/glow is white, 2. HE has red glow/trail, FB has blue glow/trail and SG has green trail/glow. 3. All grenades have random glow/trail colours
Why is it so unique?
Has a lot of Half-Life resources Up to date Own configuration file, with a variety of customizable cvars Different Christmas models, new and unique Musical Christmas Trees, on every map, located to each team spawns! 2 different models for Christmas Trees, Santa Hats! Unseen new snowball models for grenades, with trail and glow effects! 3 different models for presents 2 different unique models for the BOMB replacement
CVARS
// --| ------------------------------------------------------------- // --| AIO (All-In-One) Winter plugin by: tuty // --| Feel free to modify the configuration file as you please // --| Special thanks to: xPaw, Alka, ConnorMcLeod, VEN, v3x and others // --| ------------------------------------------------------------- // --| When player shoots with his weapon on the wall, it will leave white snowflakes // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_gun_snowball "1" // --| If Snowballs are enabled, for how long will snowflakes stay alive? // --| Value: < your amount > in seconds. Must be a floating point number // --| Explanation: aio_winter_gun_snowball_duration "10.0" - snowflakes will stay alive for 10 seconds aio_winter_gun_snowball_duration "5.0" // --| Change the server sky texture to "space" ( Nice themed christmas sky ) // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_changesky "1" // --| Set a nice darkness effect on the map, also enabling player flashlights (Christmas night theme) // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_darkness "1" // --| Enabled custom themed bomb event sounds ( Planted, Exploded, Defused ) // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_bombsounds "1" // --| Some clients does not have "cl_weather" variable set to 1, 2 or 3 in their main game client // --| After they entered the server, yhis will enable a menu, reminding/teaching them how to enable snow effects on their client // --| Has an option to auto set-up for them, WITH THEIR PERMISSION ! // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_weathermenu "1" // --| If the previous cvar is set as Enabled, after how long will display the menu to the player? // --| Value: < x seconds > in seconds. Must be a floating point number // --| Explanation: aio_winter_weathermenu "10.0" - Will display the menu after 10 seconds aio_winter_weathermenu "8.0" // --| Bomb model replacement with a shiny Snow-Man // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_custombomb "1" // --| A shiny, AWESOME musical tree with custom lights, effects and christmas themed song! // --| Spawned on each side of CT/T spawns. // --| Value: 1 / 0 - NOTE: Cvars are affected after map change! // --| Explanation: Enabled / Disabled aio_winter_tree "1" // --| Enable santa hats for each players! Yoinnkss! // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_hat "1" // --| If Santa Hats are enabled, are them only for ADMINS ? // --| Value: 1 / 0 // --| Explanation: Admin Only / Everyone aio_winter_hat_adminonly "0" // --| Spawn Christmas presents on dead enemies. Can be picked up by anyone! // --| When picked up, you will be granted with a random gift. // --| Gifts: // --| * Armor // --| * Armor + Helmet // --| * Some Ammunition // --| * Bonus Health // --| * Random Grenade (HE, FB, SG) // --| * Bonus Frag/s // --| * Invisibility (for a certain amount of time) // --| * Random Glow // --| * Random Glow on your Santa Hat (lasts one round, only if hats are enabled) // --| * Defuser Kit (for CT only) // --| * Camouflage: [You look like enemy until you die] // --| * Money ( a certain amount ) // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_presents "1" // --| If the gifts are enabled, when you pick up the "Bonus Health", how much HP should be added to player? // --| Value: < x amount > - from 0 to 99999? // --| Explanation aio_winter_bonus_health_amount "250" - Adds additional 250 HP to the player aio_winter_bonus_health_amount "50" // --| If the gifts are enabled, when you pick up the "Armor" or "Armor + Helmet" how much AP should be added to player? // --| Value: < x amount > - from 0 to 99999? // --| Explanation: aio_winter_gift_armor "250" - Adds additional 250 AP to the player aio_winter_gift_armor "100" // --| If the gifts are enabled, when you pick up the "Bonus Frag/s" how many frags should be added to player? // --| Value: < x amount > - from 0 to 99999? // --| Explanation: aio_winter_bonus_frag "5" - 5 Frags will be added to the player aio_winter_bonus_frag "2" // --| If the gifts are enabled, when you pick up the "Invisibility" for how long shall be enabled? // --| Value: < x amount > - from 0 to 99999? // --| Explanation: aio_winter_invis_duration "5" - Invisiblity lasts 5 seconds aio_winter_invis_duration "15" // --| If the gifts are enabled, when you pick up the "Money" how much cash shall be added to player? // --| Value: < x amount > - from 0 to 99999? // --| Explanation: aio_winter_gift_money "1500" - $1500 will be added to the player aio_winter_gift_money "1500" // --| Enable support for rainy maps. Removing rain from it and replacing it with snow // --| Value: 1 / 0 // --| Explanation: Enabled / Disabled aio_winter_rainymap_support "1" // --| Replace the default knife model with a candy cane! // --| Value: 1 / 0 // --| Explanation: Candy Cane / Default Knife aio_winter_candyknife "1" // --| Replace all grenades ( Flashbang, He, Smoke ) with a custom Christmas themed model // --| Also adds render and trail for each of them // --| Value: 1 / 0 // --| Explanation: Custom Grenades / Default Grenades aio_winter_grenade "1" // --| If the previous cvar is enabled, we have three options to set up this one, to differentiate the grenades between them. // --| Value: 0 / 1 / 2 // --| Explanation: 0 - All grenades has a white glow/trail // --| 1 - HE Grenade has a red glow/trail, FB Grenade has a blue glow/trail and SG Grenade has a green glow/trail // --| 2 - All grenades has random glow/trail // --| ------------------------------------------------------------------------- aio_winter_grenade_type "0"
Requirements:
I would recomment a sv_downloadurl for fast downloading, since this plugin contains a "few" resources Client side cvar enabled: cl_weather 1/2/3 Latest AMX Mod X Version
Installation Guide:
Place the AIO_Winter.cfg file into addons/amxmodx/configs folder Place the aio_winter sounds folder into cstrike/sounds/ server directory Place the aio_winter models folder into cstrike/models/ server directory Place the Winter.amxx file into cstrike/addons/amxmodx/plugins/ server directory Open plugins.ini file located into addons/amxmodx/configs/plugins.ini and add Winter.amxx then save it. Done.47 downloads
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Chameleon
By Back4Blood in Plugins
Description:
The plugin features the item "chameleon" from war3ft's shopmenu.
With a command you can look like the enemy.
You will look with random models not only one, the model is saved after round end, but not after a death.
Commands:
Here are the buying commands:
say /chameleon
say_team /chameleon
Cvars:
chameleon 1/0 - Turn on/off the plugin. Default 1 ( turned on ).
chameleon_cost "" - Chameleon's price. Default 1600.
chameleon_prefix "" - Messages' prefix. Default "chameleon".
chameleon_health 1/0 - If the killer will receive a additional health after killing a chameleon. Default 1. (turned on)
cham_killer_health "" - What health to receive if the above cvar is turned on. Default 20.
cham_killer_max_health "" - Max amount of health which the killer can have. Default 120.
chameleon_sounds 0/3 - Who can hear the sound after killing chameleon. Default 1 (all).
0 - Turned off.
1 - All.
2 - Only the killer.
3 - Only the victim.
cham_infomsg_show_time "" - Time for repeating the info message. Default 180 seconds (3 minutes).
cl_minmodels_check_time "" - Time between cl_minmodels value checks. Default 30 seconds.
Modules:
engine
cstrike
fun
3 downloads
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REMusic [Round End Music | End Round Sounds]
By Back4Blood in Plugins
Description
With this plugin you can add songs in an .ini file that will be played at the end of each round. Supports .mp3 and .wav files.
☄ Configuration
Songs are added in the configs/REMusic.ini file , with each song added on a new line.
Example: if the song is located in cstrike/sound/iplay/pesen.mp3 , you only need to add iplay/pesen.mp3 .
☄ Settings
remusic_random "1" -- Whether to randomly select songs or order them as they were added to the file.
☄ Commands
say /ers -- With this command, any player can mute the sounds in case they don't want to hear them.
28 downloads
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MOTD Rules
By Back4Blood in Plugins
MOTD Rules
Simple file based MOTD viewer with custom path defined by cvar.
Just configure your filename.html or filename.txt and point the configuration cvar to the right path.
Uses a regex based filename checker to guarantee that file is a html or txt file.
Command Description
say /rules Show Rules MOTD
Cvar Default Description
amx_rulesfile "rules.html" Rules file Absolute path. By default has its roots on cstrike/ folder.
18 downloads
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de_overpass
By Back4Blood in Maps
The map's setting is a canal overpass and the park built above it in Berlin, Germany. The GSG-9 must protect a stalled military shipment on a canal overpass while the Phoenix Connexion can either attack the shipment head-on or attempt to destroy the overpass itself by bombing the pillar below.
19 downloads
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[ZP50] Addon: Player Level Upgrades
By Back4Blood in Plugins
Descriptions:
This plugin upgrades human: health, armor, speed, gravity, attacker power, starter ammopacks and gear up base on current player level.
Modules:
#include <hamsandwich>
#include <cstrike>
#include <engine>
#include <fun>
Requirement:
Stats, Level, Ranking API.
Cvars:
xp_level_health -- upgrade health.
xp_level_armor -- upgrade armor.
xp_level_speed -- upgrade speed.
xp_level_gravity -- upgrade gravity.
xp_level_damage -- upgrade attack power (this cvar update once on new round).
xp_level_pack -- upgrade starter ammopacks.
xp_level_item -- upgrade gear up.
3 downloads
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cs_74732
By Back4Blood in Maps
Autor: - Descriere: cs_74732 for CS 1.6 Sloturi: 32 Instalare: Dupa ce descarcati, extrageti fisierele in counter-strike-folder/cstrike3 downloads
(1 review)0 comments
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zm_front_2020
By Back4Blood in Maps
Pentru steam (Se copiaza folderele din arhiva in C./program files/steam/SteamApps/common/Half-Life/cstrike_download) Pentru Non Steam (Se copiaza folderele din arhiva in C./program files/counter strike/cstrike/maps)10 downloads
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Teams Manager All-In-One
By Back4Blood in Plugins
Teams Manager All-In-One
Version 0.0.6
by Exolent
Introduction
Instead of all of the separate team management plugins that I have made, I decided to write a complete one.
It includes:
auto-join for teams
a ratio for teams
a limit for each team
immunity for admins from all of the above
Cvars
team_immunity <0/1>
- Allows immune admins to not be affected by plugin
- 0 = Affect admins with plugin
- 1 = Admins are not affected by ratio, team switching or auto-join, but will be affected by balancing
- 2 = Admins are not affected by ratio, team switching, auto-join, or balancing
- Default: 0
team_immunity_flag <flag(s)>
- Flag(s) required to be considered immune
- If multiple flags, admins must have them all
- Default: "a"
team_autojoin_team <0/1/2/5/6>
- Team for players to auto-join
- 0 = Disabled
- 1 = Terrorists
- 2 = Counter-Terrorists
- 5 = Random (Terrorist or Counter-Terrorist)
- 6 = Spectator
- Default: 0
team_autojoin_favor <0/1/2>
- If you have team_autojoin_team set to 5 and a player is able to join both teams,
- This will force a specific team to choose when both teams are viable choices
- 0 = Disabled
- 1 = Terrorists
- 2 = Counter-Terrorists
- Default: 0
team_autojoin_class_t <1/2/3/4/5>
team_autojoin_class_ct <1/2/3/4/5>
- Class for players to choose for auto-join
- 1-4 = Normal models
- 5 = Random model
- Default: 5
team_allow_switch <0/1>
- Controls whether players on a team can choose a new team
- 0 = Cannot choose new team
- 1 = Allow choose new team
- Default: 1
team_limit_t <limit>
team_limit_ct <limit>
- The max players for each team
- 0 or 32 = Don't set a limit
- Default: 32
team_ratio_t <factor>
team_ratio_ct <factor>
- The ratio for T:CT players
- Example: If T is 3 and CT is 1, then there will be 3 Terrorists for every 1 Counter-Terrorists (or 3x more Terrorists).
- If both factors are equal or one of them is 0, then no ratio will be put into effect.
- Default: 1
team_balance <method>
- How the teams should be checked to be balanced every round
- This is for ensuring the limits/ratios are still in effect in case of other plugins moving players
- Methods:
0, no, off, none
1, spec, spectate, spectater, spectator
2, move, switch, transfer
3, kick
- Method Descriptions:
0 = Don't check to balance the teams
1 = Move excess players to spectator
2 = Move excess players to other team (if not breaking the limit/ratio) or move to spectator
3 = Kick players from server
- Default: "off"
Requirements
AMX Mod X version 1.8.1 or higher
Steam WITHOUT dproto installed
Changelog
Version 0.0.6 (edited by Arkshine)
- Fixed typo resulting balancing issue
Version 0.0.5
- Added value "2" functionality for cvar team_immunity
- Added team_autojoin_favor cvar
- Added support for mp_limitteams cvar
- Forced mp_limitteams and mp_autoteambalance to 0 after grabbing values to not let the game break the plugin
Version 0.0.4
- Rewrote how ratio is calculated
Version 0.0.3
- Fixed auto-join bug when value was 5 or 6
Version 0.0.2
- Fixed transferring bug when balancing teams
Version 0.0.1
- Initial release
Notes
If you have auto-join turned on to a specific team,
or if you have a team ratio set into place,
make sure you have mp_limitteams set to 0 or 32 in your server.cfg file!
If you have auto-join set to 5 and mp_limitteams is not 0 or 32,
then the auto-join will pick a proper team to not break mp_limitteams.
The auto-join feature overrides the allow switching,
so if you have auto-join to 1 team, then players cannot switch.
If you have any other team managing ideas,
please ask as I am always willing to have more features.
7 downloads
- teams manager all-in-one
- cs16
- (and 2 more)
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Realistic Bullets Tracer
By Back4Blood in Plugins
Description:
This plugin simulates the bullet time effect from the movies series The Matrix.
Cvars:
bt_bulletspeed - Normal bullet speed. default: 800
bt_sniperspeed - Sniper bullet speed. default: 2000
bt_red - Amount of red in bullet trail. default: 193
bt_green - Amount of green in bullet trail. default: 193
bt_blue - Amount of blue in bullet trail. default: 191
Commands:
bt_toggle - <1/on | 0/off>. default: on
Compiling:
If you wish to compile this plugin by yourself you'll need to download the FakeMeta Utilities by VEN.
It took me a while to finally update this so sorry to all of you who have been waiting. I plan on adding functionality for shotguns and weapons who have burst fire. I will also add some voting to this plugin just for some kicks.
This plugin hasn't been extensivley tested so be sure to post any bugs you find in this forum. Enjoy!
12 downloads
- realistic bullets tracer
- plugin
- (and 1 more)
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$2000$
By Back4Blood in Maps
Autor: Calou Descriere: map for CS 1.6 Sloturi: 32 Instalare:
Pentru steam (Se copiaza folderele din arhiva in C./program files/steam/SteamApps/common/Half-Life/cstrike_download) Pentru Non Steam (Se copiaza folderele din arhiva in C./program files/counter strike/cstrike/maps)2 downloads
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Admin Groups
By Back4Blood in Plugins
Adds a menu that allows you to view all admins, VIP users, etc. The menu can be accessed by the commands set in the .ini file.
? Description
Adds a menu that allows you to view all admins, VIP users, etc. The menu can be accessed by the commands set in the .ini file. By default they are (in chat): /admins, /admin, /vips, /vip, /users.
? Settings
The settings can be found in the [Settings] section in the file configs/AdminGroups.ini. MENU_COMMANDS = /admin, /admins, /vip, /vips, /users -- commands that open the menu. If the first character is "/" or "!", it will be registered as a chat command. MENU_ACCESS = 0 -- the flag needed to access the menu. If set to "0", everyone will have access. MENU_PERPAGE = 7 -- number of groups per page in the menu. MENU_SOUND = buttons/blip1.wav -- the sound when the menu is opened. CHAT_PREFIX = &x04[Admin Groups] -- the chat prefix. FLAGS_METHOD = 1 -- whether players need to have all or at least one of the needed group flags. EXIT_TO_MAIN = 1 -- whether or not to go back to the main menu after exiting the group sub-menu.
? Setting up the groups
The groups can be added/changed/removed in the [Settings] section in the file configs/AdminGroups.ini. On a new line add the name of the group, the character "=" and the flag(s). Example: Test Admin = e -- players with flag "e" will be in the group "Test Admin" You can also add a separate flag for viewing the players in the group. Example: Server Admin = abcdeimnu l -- players with flags "abcdeimnu" will be in the group "Server Admin", but only players with flag "l" will be able to see them.20 downloads
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ze_The_Curse_of _Blackwater_v3b
By Back4Blood in Maps
Denumire Hartă: [ ze_The_Curse_of _Blackwater_v3b ]
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Descriere: [ CS:GO map mode Zombie Escape ]
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Game: [ Counter-Strike: CS:GO ]
Tip Hartă: [ combat ]
Sloturi: [ 32 , 64 ]
Author: [ Makvi_Ankom ]
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Instalare : [ /home/container/csgo/maps ]
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Module Necesare : [ Nu Necesită ]
10 downloads
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