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CE MELODIE ASCULȚI ÎN ACEST MOMENT ?
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- CE MELODIE ASCULȚI ÎN ACEST MOMENT ?
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- Battle Pass Season XXI: Into the Forgotten
Commanders! Explore the silent ruins of Ghost Town for the final season of this year's Battle Pass cycle. For the first time, this Season's Core Vehicles are all Tier XI. Complete all three Chapters to earn valuable rewards and your last Tokens for the Battle Pass Token Store, which offers special Tier IX vehicles such as the KB-52, the Saryuda, and more. EU (CEST/UTC+2) NA (PT | CT | ET) ASIA (UTC+8) Event Start September 2 at 09:30 September 1 at 04:00 | 06:00 | 07:00 September 1 at 07:00 Event End November 25 at 01:30 November 23 at 23:30 | November 24 at 01:30 | 02:30 November 24 at 02:00 Tier XI Core Vehicles and 3D AttachmentsSeason XXI features three Tier XI Core Vehicles for the first time. Each Chapter provides 3D attachments and a unique 2D style in Base Rewards. All 3D attachments can be applied to any vehicle in your Garage that supports them. Object 432U [carousel][/carousel]AT-FV230 Breaker [carousel][/carousel]STK-2 [carousel][/carousel]Earn Battle Pass Rewards at Every StageAdvance through 3 Chapters of 50 Stages to collect brand-new 3D attachments, Tokens, crew members, bonds, credits, equipment, Personal Reserves, Crew Books, and more. Complete all the Chapters to enter the Elite Circuit and continue earning rewards until the season ends. Base Rewards Improved Rewards Last Chance: Choose Vehicles for TokensSeason XXI is your final opportunity to earn Tokens. Exchange them in the Token Store for the KB-52, the Saryuda and other reward vehicles, Bounty Equipment, and much more. Check your balance, plan your remaining progress, and spend your Tokens before the annual Progression ends. Grab In-Game BundlesMake the most of Battle Pass: Season XXI with exclusive in-game offers! Battle Pass: Reinforcements Crew member: Sandrine Ousset A series of missions that award the "Sand and Steppe" 2D style, 500 bonds, 3 Training Booklets for each nation, a Universal Manual, and a Personal Training Manual. Battle Pass: Supply Lines Includes 3 days of WoT Premium Account and a series of missions that grant 3 Personal Reserves for +100% to Combat XP for 1 h, 3 for +100% to credits for 1 h, and 3 for +300% to Free and Crew XP for 1 h, as well as 300 Battle Pass Points. Complete Chapters, collect your last Tokens, and choose your rewards before the annual progression resets, Commanders! LEARN MORE EU NA ASIA View the full article- Voteaza serverul TS3
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- Update 2.4: Five Tier XIs Join the Fray
Get acquainted with the fresh and powerful Tier XIs introduced with Update 2.4, representing four vehicle types across five nations. With each featuring a unique ability, they'll make gameplay more varied and engaging for everyone. Vz. 63P Like its predecessor the Vz. 55, the Vz. 63P has a two-shell autoloader but sports the Adjustable Fuze Setter. If the first round penetrates the armor of a visible enemy vehicle, the damage of the second round is increased. If the first round fails to penetrate, the penetration of the second is increased. [carousel][/carousel] BV-111 The BV-111 is researched after the UDES 15/16 and can enter the External Ammunition Feed mode. When engaged, it increases single-shot damage at the cost of longer reload time and reduced mobility. [carousel][/carousel] CAV mod. 71 The CAV mod. 71 follows the Progetto M40 mod. 65 and also features a four-shell autoreloader. Its Forced Loading Mechanism can reduce the reload time of a shell to a short fixed value. The system uses charges, which are replenished over time. [carousel][/carousel] WZ-219 Researched after the WZ-132-1, the WZ-219 is the second Tier XI light tank in the game. It uses the Infrared Search and Track (IRST) system. When activated, the device begins scanning a sector in front of the tank. This sector gradually narrows, while the WZ-219's view range within it increases and opponents' concealment decreases. If a target is detected by the device, both it and the WZ-219 will first see each other's UI icons. Then, as the system's effects intensify, full mutual spotting may follow. Deactivating the mechanic before full spotting occurs is a valid tactic. [carousel][/carousel] Ho-Ri Shugo The Ho-Ri Shugo is the successor to the Ho-Ri 3, bearing a slowly recharging Coaxial Rocket Launcher on its gun mantlet. When active, the system allows you to fire an unguided HE rocket, aiming it as a usual round. [carousel][/carousel] Roll out with confidence, Commanders! LEARN MORE EU NA ASIA View the full article- CE MELODIE ASCULȚI ÎN ACEST MOMENT ?
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- Spotlight: Make Your Mark Before Battle
Commanders! A moment of glory before the countdown! Arriving with Update 2.4, Spotlight turns the pre-battle sequence into a cinematic reveal of three players from your team—and your tank could take center stage! See What Spotlight Looks LikeTake a quick look at the countdown, featured players, statistics, and customization settings in Spotlight. You'll see either the full or shortened version, depending on when you load into battle. After Spotlight, the standard pre-battle screen appears at least 10 seconds before the battle starts, showing team lineups, the map, and other battle info. If you load in with less than 10 seconds left, Spotlight may not appear at all. How Spotlight WorksThree Tanks, One Stage. Before each battle, three players from your team enter the Spotlight. The central player takes the lead, displaying their performance statistics and, if owned, a pet. Earn Your Moment. Anyone can make it into the Spotlight. Your current-session results, account performance, and vehicle customization (or a combination of these) can increase your chances of taking a spot. Elite level and your pet count too. Your non-historical customization settings apply to Spotlight. When and Where It Appears. Spotlight appears in Random Battles for Tier V+ vehicles, with its duration adapting to the battle loading time. It's followed by the standard pre-battle screen, letting you review team lineups and the map. You can press Esc to skip the Spotlight. The Next Battle Could Be YoursHone your skills, give your Tier V+ vehicle a showstopping look, and make the battlefield your stage. Every battle is another chance to be the name your team sees first. Step into the Spotlight! Roll Out! LEARN MORE EU NA ASIA View the full article- CE MELODIE ASCULȚI ÎN ACEST MOMENT ?
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- Update 2.4—Personal Missions: Prepare for Operation Fossa
A new Personal Missions Operation is here: Operation Fossa. Classified data from the Architect's satellite is spreading across the globe. It's a threat that requires immediate action. Retrieve the missing information as you build the first Tier X German wheeled tank, the Fossa VM 68. Operation FossaThe new Operation belongs to the Sector 3 campaign, and its missions come with a number of changes from previous Operations. New Mission Mechanic: Missions no longer have conditions with honors, but some missions must be completed multiple times with different vehicles. From now on, missions must be completed in order. A New Way to Earn "With Honors": Missions no longer have an extra, more challenging condition. Instead, completing every mission in an Operation now grants you "With Honors". Complete your Personal Missions "With Honors" and earn 1 year of WoT Premium Account in addition to a Tier XI vehicle! More Ways to Progress: If you're stuck on a tough mission, you can still make progress by completing Daily and Weekly missions. This means you don't have to complete every mission in an Operation to earn the corresponding vehicle. Meet the FossaHere's what you're fighting for: a wheeled assassin, capable of penetrating enemy lines and striking with lethal sniper shots from unexpected angles. Get the new Tier X German wheeled medium tank, the Fossa VM 68. RewardsThere's more than just a new tank up for grabs. These missions provide plenty of rewards to load up your arsenal as you complete every challenge in your path, like Agent Niemand, the unique crew member with a zero perk and enough XP to train two additional perks. Commanders who complete every mission will even receive an exclusive 3D style and badge! This classified data leak is a threat that requires your immediate action, Commander! Complete Operation Fossa and earn rewards including the Fossa VM 68! Head to the portal for more details. EU NA ASIA Roll Out! View the full article- Voteaza serverul TS3
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- Onslaught: Year of the Phoenix Begins!
Commanders! The Year of the Phoenix is just around the corner, kicking off a new annual cycle with three seasons and exciting rewards. The journey starts with the Season of the Azure Phoenix, where every battle brings you one step closer to the ultimate prize: the Fireborn, an exclusive Tier X reward vehicle with a progressive 3D style. Scroll down for details! EU (CET/UTC+2) NA (PT | CT | ET) APAC (UTC+8) Event Start September 2, 02:30 September 1, 00:30 | 02:30 | 03:30 September 1, 02:00 Event End October 11, 03:00 October 11 00:30 | 02:30 | 03:30 October 11, 02:00 Meet the FirebornThe Year of the Phoenix introduces a new set of annual rewards for the most dedicated Commanders. Progress through all three seasons to earn valuable prizes, culminating in the Fireborn—an exclusive Tier X reward vehicle, a copy of the BZ-75. It comes with a unique crew with Brothers in Arms as a zero perk and enough XP to train two more perks. The Fireborn also features a stunning progressive 3D style. Seasonal RewardsEvery battle brings you closer to valuable rewards. Climb through the Onslaught ranks to earn bonds, customization items, and the progressive "Undying Flame (Azure)" 2D style, along with plenty of other prizes. Night Maps: Under the Cover of Darkness Night Battlefields: Glacier, Sand River, Outpost, and Steppes now feature nighttime conditions, updated Points of Interest, and new tactical opportunities. New Points of Interest: Capture Observation Posts to launch an Illumination Flare, revealing enemies within its area and increasing the damage they receive. Gameplay Changes: Night battles feature adjusted vehicle parameters including concealment, spotting range, and signal range, encouraging fresh tactics and teamwork. More Season ChangesDraw resolution rules. If time runs out without a clear winner, victory is awarded based on surviving vehicles, damage dealt, and the first destruction. Only completely inactive battles can still end in a draw. Super Platoons off. To improve matchmaking quality, Super Platoons are disabled for this season. New roles for light tanks. Several light tanks receive updated combat roles and balance changes. Rental vehicles. This season's rental lineup includes the Centurion Action X, E 100, and T110E3. All vehicles have predefined crews and equipment setups. The Vz. 60S Dravec status. This vehicle will not participate due to competitive balance adjustments. Excluded maps: Daytime versions of all four maps listed above (Glacier, Sand River, Last Frontier, and Steppes) are temporarily removed from the rotation. Prepare to fight for the Fireborn, Commanders! LEARN MORE EU NA ASIA View the full article- Update 2.4: Light Tank Roles and Matchmaker Changes
Commanders! Update 2.4 brings a whole bunch of new features, including the introduction of light tank roles and changes to the game's matchmaker system. These will make battles more engaging and fair. Light Tank Roles A Clear Role for Every Light TankLight tanks have always been capable of scouting, supporting allies, and dealing damage—but not every vehicle excels at each task equally. Update 2.4 introduces three distinct roles to better reflect how different vehicles naturally perform on the battlefield while helping players understand their strengths at a glance. Scout: These light tanks specialize in reconnaissance and enemy detection. Their small size, excellent concealment, and outstanding mobility make them ideal for spotting enemy movements and gathering vital intelligence for the team. Although their firepower is generally more limited, skilled Scout players can have an enormous impact through vision control alone. Universal: These light tanks combine solid reconnaissance with dependable firepower, making them adaptable in almost any situation. While they won't outperform dedicated Scouts in spotting or Support vehicles in damage output, they can comfortably switch between both roles as the battle develops. They're an excellent choice for players who enjoy flexibility and adapting to changing situations. Support: These light tanks trade some concealment for greater offensive potential. Their larger size makes them less effective at competing for vision control, but they make up for it with powerful weapons, strong mobility, and the ability to quickly reposition to exploit enemy weaknesses. They're ideal for players who prefer dealing damage while still supporting their team through opportunistic reconnaissance. Fine-Tuning Every RoleTo support the new role system, many light tanks have received targeted balance adjustments. These updates strengthen the identity of each role by refining characteristics such as mobility, view range, survivability, and firepower, while preserving each vehicle's familiar playstyle. FULL DETAILS EU NA ASIA Matchmaker ChangesAs usual, changes to the matchmaker come in two batches: those to be deployed with Update 2.4 and those to be tested on select servers. Ready to DeployRole-Based LT Matching With the introduction of light tank roles, the matchmaker will consider each vehicle's role when building teams. The infographic below is an example of the effect of the changes. It shows (in green) the chance of the Manticore being matched against another Manticore before Update 2.4 (about 50%) versus the chance of the Manticore being matched against a light tank of the same tier and role after Update 2.4 (well over 90%)—for all maps and also separately for Malinovka and Prokhorovka (typical open maps where LT performance influences the battle outcome greatly). ALL MAPS MALINOVKA PROKHOROVKA Wheeled vehicles will continue to be matched only against other wheeled vehicles. No More Than Two Light Tanks per Team Alongside the introduction of light tank roles, we are also introducing a limit of two light tanks per team. Together with role differentiation, this change is designed to make light tank gameplay more consistent and enjoyable—for light tank players and their teams. From Update 2.4, the share of battles with four or fewer LTs and SPGs (combined) will increase from around about 80% to about 87%. Improvements to the Matchmaker Core The updated system can apply complex conditions regarding the number of vehicles of different types in battle. It also reduces the likelihood of players being temporarily denied queue placement during periods of high matchmaker load. The improved matchmaker core provides more consistent teams and a more rewarding overall matchmaking experience. It also allows us to introduce new features that were previously difficult or impossible to implement. Next Round of Testing in Update 2.4Less Map Repetition One of the first new features made possible by the matchmaker tech core upgrade is an improved map selection system designed to reduce map repetition. Its testing will begin with Update 2.4 on EU1 (starting with the update release), followed by EU4 and NA3 (starting approximately two weeks after the update release). The infographic below shows the likelihood of not encountering the same map in playing sessions of various length (measured in battles and based on our modeling projections)—before Update 2.4 (left) and after (right). For example, for sessions of 21 to 25 battles the likelihood of not getting a duplicate map jumps from 1% up to 69%, and for more common sessions of 11 to 15 battles it increases from 40% to 97%. LEARN MORE EU NA ASIA Roll out! View the full article- Voting Feedback
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