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Everything posted by Marian - GL
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View File Client Redirect Cmds: Code: sm_redirect_version - Plugin Version sm_redirect <time> <userid> <address> <reason> - asks player to be redirected to specified gameserver Eg: In console - rcon sm_redirect "10" "100" "60.234.73.177:27017" "Please Join This Server!" In chat - /redirect "10" "100" "60.234.73.177:27017" "Please Join This Server!" Change Log: 1.1a - Fixed a PrintToChat error. 1.1 Added new chat command '/redirect' Added a message telling the admin the command had been sent Made some code changes (Thanks ferret) 1.0 - Initial Release Installation: redirect.smx - Place in addons/sourcemod/plugins (optional) redirect.sp - Place in addons/sourcemod/scripting Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
0 downloads
Cmds: Code: sm_redirect_version - Plugin Version sm_redirect <time> <userid> <address> <reason> - asks player to be redirected to specified gameserver Eg: In console - rcon sm_redirect "10" "100" "60.234.73.177:27017" "Please Join This Server!" In chat - /redirect "10" "100" "60.234.73.177:27017" "Please Join This Server!" Change Log: 1.1a - Fixed a PrintToChat error. 1.1 Added new chat command '/redirect' Added a message telling the admin the command had been sent Made some code changes (Thanks ferret) 1.0 - Initial Release Installation: redirect.smx - Place in addons/sourcemod/plugins (optional) redirect.sp - Place in addons/sourcemod/scriptingFree -
View File [CSS] Gun Menu v1.1.3 Installation: Place compiled plugin (css_gunmenu.smx) into the plugins folder (../addons/sourcemod/plugins/). Needed SM1.8+ for compile. The plugin creates a config named css_gun_menu.cfg CVars: sm_gun_menu_primary - Allowed primary weapons Code: AWP - 1 SG 550 - 2 G3/SG1 - 4 Scout - 8 AK - 16 M4A1 - 32 SG 552 - 64 AUG - 128 Galil - 256 FAMAS - 512 MAC-10 - 1024 MP5 - 2048 TMP - 4096 UMP 45 - 8192 P90 - 16384 M3 - 32768 М4 - 65536 // aka xm1014 M249 - 131072 sm_gun_menu_secondary - Allowed secondary weapons Code: Glock - 1 USP - 2 P228 - 4 Desert Eagle - 8 Five-SeveN - 16 Dual Beretta - 32 sm_gun_menu_grenades - Allowed grenades (0 - disallow all grenades) Code: HE grenade - 1 Stun grenade - 2 Smoke grenade - 4 sm_gun_menu_armor - Give to player: 0 - nothing, 1 - armor, 2 - armor + helmet sm_gun_menu_clear - Time after which the dropped weapon will be removed (-1 - disable cleaning) Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
6 downloads
Installation: Place compiled plugin (css_gunmenu.smx) into the plugins folder (../addons/sourcemod/plugins/). Needed SM1.8+ for compile. The plugin creates a config named css_gun_menu.cfg CVars: sm_gun_menu_primary - Allowed primary weapons Code: AWP - 1 SG 550 - 2 G3/SG1 - 4 Scout - 8 AK - 16 M4A1 - 32 SG 552 - 64 AUG - 128 Galil - 256 FAMAS - 512 MAC-10 - 1024 MP5 - 2048 TMP - 4096 UMP 45 - 8192 P90 - 16384 M3 - 32768 М4 - 65536 // aka xm1014 M249 - 131072 sm_gun_menu_secondary - Allowed secondary weapons Code: Glock - 1 USP - 2 P228 - 4 Desert Eagle - 8 Five-SeveN - 16 Dual Beretta - 32 sm_gun_menu_grenades - Allowed grenades (0 - disallow all grenades) Code: HE grenade - 1 Stun grenade - 2 Smoke grenade - 4 sm_gun_menu_armor - Give to player: 0 - nothing, 1 - armor, 2 - armor + helmet sm_gun_menu_clear - Time after which the dropped weapon will be removed (-1 - disable cleaning)Free -
View File [CSS/CSGO] Revival 1.1.6 [2022/10/29] Name: Revival Description: Press and hold Shift, E or Ctrl key above death place to respawn player Commands: sm_revival - show client's prefrences menu (key for revive, where show additional info and progressbar) ConVars: sm_revival_version - plugin version sm_revival_enabled - Enable/disable plugin sm_revival_tip - Enable/disable key tip at the beginning of the round sm_revival_msg - Enable/disable chat messages (except tips) sm_revival_key - Key for reviving (0 - 'duck', 1 - 'use', 2 - 'walk', 3 - no key needed) sm_revival_pos - Spawn player at: 0 - position of reviver, 1 - his death position, 2 - team spawn point sm_revival_clean - Remove body x sec after the death (-1 - don't remove) sm_revival_dissolve - Dissolve effect when removing ragdolls: -1 - disable effect, 0 - Energy, 1 - Heavy electrical, 2 - Light electrical, 3 - Core effect sm_revival_teamchange - Can a player be revived after a team change sm_revival_no_end - Can a players be revived after a round end sm_revival_enemy - Can a player revive the enemy (the revived player will change the team) sm_revival_bar - Enable/disable progressbar sm_revival_percent - Enable/disable save the percentage of reviving sm_revival_effect - Enable/disable effect (circles) around to place of death sm_revival_radius - Radius to respawn death player sm_revival_time - The time after the death of the player, during which the revive is possible (0 - down to the end of the round) sm_revival_countdown - Time for respawn in seconds sm_revival_times - How many times can a player revive other players during the round (0 - unlimited) sm_revival_reset - Reset counter of revived (for cvar 'sm_revival_times') at every: 0 - round, 1 - spawn sm_revival_risings - How many times can a player will revived by other players during the round (0 - unlimited) sm_revival_noblock_time - Noblocking time after respawn (set at 0 if you have any noblock plugin) sm_revival_health_cost - Need's health to respawn (if value is less than 0, then this value will be added to the reviver) sm_revival_maxhealth - The maximum amount of health that a reviver can receive for reviving players (0 - disable limit) sm_revival_death - Can a player revive others if he have less HP than needed for reviving sm_revival_health - How many HP will get revived player sm_revival_frag - Give x frags to the player for revived teammate sm_revival_rip - Disallow the revival of the players killed: 1 - in the head, 2 - with a knife, 3 - in the head or with a knife. sm_revival_balance - The difference in the number of live players of the teams, at which player can revive allies (-1 - disable restriction) sm_revival_soundpath - This sound playing after reviving (empty string = disabled) sm_revival_nodmg_time - No damage recive time after respawn (set at 0.0 if you have any spawn protect plugin) sm_revival_crouch - Crouch a revived player for a split second to avoid getting stuck in a space with a low height sm_revival_color_t - T death mark color. Wrong color code = red *Set by HEX (RGB or RRGGBB, values 0 - F or 00 - FF, resp., any register). sm_revival_color_ct - CT death mark color. Wrong color code = blue sm_revival_color_any - Any death team mark color (sm_revival_enemy = 1). Wrong color code = green sm_revival_best - Show TOPx revivers at round end (0 - disable) sm_revival_worst - Show AntiTOPx revivers at round end (0 - disable) sm_revival_mark_t - Path to the vmt-file in folder 'materials' for the T mark. Wrong or empty path = default mark. sm_revival_mark_ct - Path to the vmt-file in folder 'materials' for the CT mark. Wrong or empty path = default mark. sm_revival_mark_any - Path to the vmt-file in folder 'materials' for the Any mark. Wrong or empty path = default mark. sm_revival_hud_x - HUD info position X (0.0 - 1.0 left to right or -1 for center) sm_revival_hud_y - HUD info position Y (0.0 - 1.0 top to bottom or -1 for center) sm_revival_hud_color - HUD info color. Set by HEX (RGB or RRGGBB, values 0 - F or 00 - FF, resp.). Wrong color code = green sm_revival_hud_mode - Show additional info in the: 0 - chat only, 1 - HUD, 2 - KeyHint (not for CS:S v34) sm_revival_together - Can more than 1 alive player try to revive a player at the same time (0 - 1 reviver per 1 dead player) sm_revival_feed - Show revives in the killfeed to the: 1 - allies, 2 - enemies, 4 - spectators (all: 1+2+4 = 7). sm_revival_last_man - Disable revives when only one player is alive on one of the teams sm_revival_duel - Disable revives when both teams have one player alive Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
7 downloads
Name: Revival Description: Press and hold Shift, E or Ctrl key above death place to respawn player Commands: sm_revival - show client's prefrences menu (key for revive, where show additional info and progressbar) ConVars: sm_revival_version - plugin version sm_revival_enabled - Enable/disable plugin sm_revival_tip - Enable/disable key tip at the beginning of the round sm_revival_msg - Enable/disable chat messages (except tips) sm_revival_key - Key for reviving (0 - 'duck', 1 - 'use', 2 - 'walk', 3 - no key needed) sm_revival_pos - Spawn player at: 0 - position of reviver, 1 - his death position, 2 - team spawn point sm_revival_clean - Remove body x sec after the death (-1 - don't remove) sm_revival_dissolve - Dissolve effect when removing ragdolls: -1 - disable effect, 0 - Energy, 1 - Heavy electrical, 2 - Light electrical, 3 - Core effect sm_revival_teamchange - Can a player be revived after a team change sm_revival_no_end - Can a players be revived after a round end sm_revival_enemy - Can a player revive the enemy (the revived player will change the team) sm_revival_bar - Enable/disable progressbar sm_revival_percent - Enable/disable save the percentage of reviving sm_revival_effect - Enable/disable effect (circles) around to place of death sm_revival_radius - Radius to respawn death player sm_revival_time - The time after the death of the player, during which the revive is possible (0 - down to the end of the round) sm_revival_countdown - Time for respawn in seconds sm_revival_times - How many times can a player revive other players during the round (0 - unlimited) sm_revival_reset - Reset counter of revived (for cvar 'sm_revival_times') at every: 0 - round, 1 - spawn sm_revival_risings - How many times can a player will revived by other players during the round (0 - unlimited) sm_revival_noblock_time - Noblocking time after respawn (set at 0 if you have any noblock plugin) sm_revival_health_cost - Need's health to respawn (if value is less than 0, then this value will be added to the reviver) sm_revival_maxhealth - The maximum amount of health that a reviver can receive for reviving players (0 - disable limit) sm_revival_death - Can a player revive others if he have less HP than needed for reviving sm_revival_health - How many HP will get revived player sm_revival_frag - Give x frags to the player for revived teammate sm_revival_rip - Disallow the revival of the players killed: 1 - in the head, 2 - with a knife, 3 - in the head or with a knife. sm_revival_balance - The difference in the number of live players of the teams, at which player can revive allies (-1 - disable restriction) sm_revival_soundpath - This sound playing after reviving (empty string = disabled) sm_revival_nodmg_time - No damage recive time after respawn (set at 0.0 if you have any spawn protect plugin) sm_revival_crouch - Crouch a revived player for a split second to avoid getting stuck in a space with a low height sm_revival_color_t - T death mark color. Wrong color code = red *Set by HEX (RGB or RRGGBB, values 0 - F or 00 - FF, resp., any register). sm_revival_color_ct - CT death mark color. Wrong color code = blue sm_revival_color_any - Any death team mark color (sm_revival_enemy = 1). Wrong color code = green sm_revival_best - Show TOPx revivers at round end (0 - disable) sm_revival_worst - Show AntiTOPx revivers at round end (0 - disable) sm_revival_mark_t - Path to the vmt-file in folder 'materials' for the T mark. Wrong or empty path = default mark. sm_revival_mark_ct - Path to the vmt-file in folder 'materials' for the CT mark. Wrong or empty path = default mark. sm_revival_mark_any - Path to the vmt-file in folder 'materials' for the Any mark. Wrong or empty path = default mark. sm_revival_hud_x - HUD info position X (0.0 - 1.0 left to right or -1 for center) sm_revival_hud_y - HUD info position Y (0.0 - 1.0 top to bottom or -1 for center) sm_revival_hud_color - HUD info color. Set by HEX (RGB or RRGGBB, values 0 - F or 00 - FF, resp.). Wrong color code = green sm_revival_hud_mode - Show additional info in the: 0 - chat only, 1 - HUD, 2 - KeyHint (not for CS:S v34) sm_revival_together - Can more than 1 alive player try to revive a player at the same time (0 - 1 reviver per 1 dead player) sm_revival_feed - Show revives in the killfeed to the: 1 - allies, 2 - enemies, 4 - spectators (all: 1+2+4 = 7). sm_revival_last_man - Disable revives when only one player is alive on one of the teams sm_revival_duel - Disable revives when both teams have one player aliveFree -
View File [ANY] Spawn Protect Slay (1.2) Commands and Cvars ---------------------------------------------------- Cvars sm_projectile_view_auto_update (Default 1) Automatically update plugin (requires Updater) sm_spslay_version Plugin version. sm_spslay_enable (Default 1) Enable or disable plugin (1 - enable, 0 - disable) sm_spslay_time (Default 10.0) Sets the amount of seconds players will be protected from getting hurt on their respawn. sm_spslay_slay (Default 1) Slay players who shoot spawn-protected teammates (1 - slay, 0 - don't slay) sm_spslay_removeonfire (Default 0) Removes spawn protection if player fires (1 - remove, 0 - don't remove) sm_spslay_changecolor (Default 1) Change color on spawn protected players (1 - custom colors, 0 - don't change) sm_spslay_tred (Default 255) Red component of T spawn protect color sm_spslay_tgreen (Default 0) Green component of T spawn protect color sm_spslay_tblue (Default 0) Blue component of T spawn protect color sm_spslay_talpha (Default 128) Alpha component of T spawn protect color sm_spslay_ctred (Default 0) Red component of CT spawn protect color sm_spslay_ctgreen (Default 0) Green component of CT spawn protect color sm_spslay_ctblue (Default 255) Blue component of CT spawn protect color sm_spslay_ctalpha (Default 128) Alpha component of CT spawn protect color Installation ---------------------------------------------------- If you haven't already, install SDKHooks. Place spslay.smx into your /addons/sourcemod/plugins directory. Modify settings in /cfg/sourcemod/spslay.cfg. (This will be auto-generated the first time you use the plugin) Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
0 downloads
Commands and Cvars ---------------------------------------------------- Cvars sm_projectile_view_auto_update (Default 1) Automatically update plugin (requires Updater) sm_spslay_version Plugin version. sm_spslay_enable (Default 1) Enable or disable plugin (1 - enable, 0 - disable) sm_spslay_time (Default 10.0) Sets the amount of seconds players will be protected from getting hurt on their respawn. sm_spslay_slay (Default 1) Slay players who shoot spawn-protected teammates (1 - slay, 0 - don't slay) sm_spslay_removeonfire (Default 0) Removes spawn protection if player fires (1 - remove, 0 - don't remove) sm_spslay_changecolor (Default 1) Change color on spawn protected players (1 - custom colors, 0 - don't change) sm_spslay_tred (Default 255) Red component of T spawn protect color sm_spslay_tgreen (Default 0) Green component of T spawn protect color sm_spslay_tblue (Default 0) Blue component of T spawn protect color sm_spslay_talpha (Default 128) Alpha component of T spawn protect color sm_spslay_ctred (Default 0) Red component of CT spawn protect color sm_spslay_ctgreen (Default 0) Green component of CT spawn protect color sm_spslay_ctblue (Default 255) Blue component of CT spawn protect color sm_spslay_ctalpha (Default 128) Alpha component of CT spawn protect color Installation ---------------------------------------------------- If you haven't already, install SDKHooks. Place spslay.smx into your /addons/sourcemod/plugins directory. Modify settings in /cfg/sourcemod/spslay.cfg. (This will be auto-generated the first time you use the plugin)Free -
View File [CS:S] VIPMod What are the cvars? I want to configure this! Sure! The configurable CVARs are: vip_forceload - Enables forced loading of VIPMod. vip_gamedescription - Enables the changing of SRCDS's gamedescription. vip_vocalize - Is the plugin going to be silent or not. (if I missed something, let me know.) vip_vipmodel - Path to your own VIP Model. vip_vipweapon - Weapon given to the VIP. The CVARs that typically shouldn't be touched are: vip_escapezone - First Escape Zone vip_escapezone2 - Second Escape Zone vip_teleport - VIP Teleport zone, only if the map wants to do this. The static cvars are: vip_gamemode_version - Game Version I want to change the VIPs Model, the stock one is terrible. Go for it. As of version 1.2.1 you can create a file in /addons/sourcemod/configs/vip/Models.cfg and have the files inside that folder added to the Downloads table. The same can be done with Sounds.cfg and Decals.cfg, each doing their respective adding and precaching. After adding the files required for clients to download, simply change the cvar vip_vipmodel to your new model. Well, this is cool and all but I want to change certain bits of it and release my own build. Please, don't do this. I will gladly add your changes, and of course add you to the list of credits. Just post them in the thread. Alright, my error logs are filled with crap! You're absolutely terrible! Sorry, I tried my best to ensure this was error free. You're one of the lucky ones that found an error. File a bug and I'll get to it as soon as possible. I want to request a feature! Sure! File a bug at my GoogleCode repository (Priority: Enhancement). Installation Instructions Drag and Drop the Base archive into your cstrike folder. Grab the plugin (VIPMod.smx) -> Place in \addons\SourceMod\Plugins\ Grab the Gamedata (plugin.VIPMod.txt) -> Place in \addons\SourceMod\Gamedata\ Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
2 downloads
What are the cvars? I want to configure this! Sure! The configurable CVARs are: vip_forceload - Enables forced loading of VIPMod. vip_gamedescription - Enables the changing of SRCDS's gamedescription. vip_vocalize - Is the plugin going to be silent or not. (if I missed something, let me know.) vip_vipmodel - Path to your own VIP Model. vip_vipweapon - Weapon given to the VIP. The CVARs that typically shouldn't be touched are: vip_escapezone - First Escape Zone vip_escapezone2 - Second Escape Zone vip_teleport - VIP Teleport zone, only if the map wants to do this. The static cvars are: vip_gamemode_version - Game Version I want to change the VIPs Model, the stock one is terrible. Go for it. As of version 1.2.1 you can create a file in /addons/sourcemod/configs/vip/Models.cfg and have the files inside that folder added to the Downloads table. The same can be done with Sounds.cfg and Decals.cfg, each doing their respective adding and precaching. After adding the files required for clients to download, simply change the cvar vip_vipmodel to your new model. Well, this is cool and all but I want to change certain bits of it and release my own build. Please, don't do this. I will gladly add your changes, and of course add you to the list of credits. Just post them in the thread. Alright, my error logs are filled with crap! You're absolutely terrible! Sorry, I tried my best to ensure this was error free. You're one of the lucky ones that found an error. File a bug and I'll get to it as soon as possible. I want to request a feature! Sure! File a bug at my GoogleCode repository (Priority: Enhancement). Installation Instructions Drag and Drop the Base archive into your cstrike folder. Grab the plugin (VIPMod.smx) -> Place in \addons\SourceMod\Plugins\ Grab the Gamedata (plugin.VIPMod.txt) -> Place in \addons\SourceMod\Gamedata\Free -
View File [CS:S/CS:GO] GunGame Commands and Cvars ---------------------------------------------------- sm_gungamesm_version - Gungame version. gungame_enabled - Display if gungame is enabled or disabled. gg_version - Show gungame version information. gg_status - Show state of the current game. gg_restart - Restarts the whole game from the beginning. gg_enable - Turn on gungame and restart the game. gg_disable - Turn off gungame and restart the game. gg_rebuild - Rebuilds the top10 rank from the player data information. gg_import - Imports the winners file from es es gungame3. File must be in data/gungame/es_gg_winners_db.txt. You can convert winners db file from es gungame5 to gungame3 - use tools/convert_winners_esgg_5to3.py. gg_reset - Reset all gungame stats. (only if sql stats enabled) gg_importdb - Imports the winners from gungame players data file into database. (only if sql stats enabled) sm_gg_cfgdirname - Define config directory where gungame.config.txt is located. Default is "gungame" (so config files will be loaded from "cfg\gungame\"). You can define your own directory after gungame winner, for example exec "sm_gg_cfgdirname gungame-dm", and after map change the config files will be loaded from "cfg\gungame-dm" (so config files will be loaded from "cfg\gungame\"). sm_gg_turbo - Change TurboMode config variable. sm_gg_multilevelamount - Change MultiLevelAmount config variable. say !level - Show your current level and who is winning. say !weapons - Show the weapon order. say !score - Show all player current scores. say !top - Show the top winners on the server. say !leader - Show current leaders. say !rank - Show your current place in stats. (only if sql stats enabled) say !rules - Show the rules and how to play. Installation ---------------------------------------------------- Install Metamod:Source. Install SourceMod. (Optional, not required by default) Install SDK Hooks. Upload the "addons", "sound", and "cfg" into your "cstrike" folder for CS:Source Config "gungame.config.txt" and "gungame.equip.txt" to your liking in "cfg/gungame/<css|csgo>/" (Optional, not required by default) If you installed SDK Hooks, remove "gungame.smx" from "plugins" folder and add "gungame_sdkhooks.smx" from "disabled" info "plugins" folder. Restart your server. Submitter Marian Submitted 05/19/2024 Category Addons
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Version 1.0.0
3 downloads
Commands and Cvars ---------------------------------------------------- sm_gungamesm_version - Gungame version. gungame_enabled - Display if gungame is enabled or disabled. gg_version - Show gungame version information. gg_status - Show state of the current game. gg_restart - Restarts the whole game from the beginning. gg_enable - Turn on gungame and restart the game. gg_disable - Turn off gungame and restart the game. gg_rebuild - Rebuilds the top10 rank from the player data information. gg_import - Imports the winners file from es es gungame3. File must be in data/gungame/es_gg_winners_db.txt. You can convert winners db file from es gungame5 to gungame3 - use tools/convert_winners_esgg_5to3.py. gg_reset - Reset all gungame stats. (only if sql stats enabled) gg_importdb - Imports the winners from gungame players data file into database. (only if sql stats enabled) sm_gg_cfgdirname - Define config directory where gungame.config.txt is located. Default is "gungame" (so config files will be loaded from "cfg\gungame\"). You can define your own directory after gungame winner, for example exec "sm_gg_cfgdirname gungame-dm", and after map change the config files will be loaded from "cfg\gungame-dm" (so config files will be loaded from "cfg\gungame\"). sm_gg_turbo - Change TurboMode config variable. sm_gg_multilevelamount - Change MultiLevelAmount config variable. say !level - Show your current level and who is winning. say !weapons - Show the weapon order. say !score - Show all player current scores. say !top - Show the top winners on the server. say !leader - Show current leaders. say !rank - Show your current place in stats. (only if sql stats enabled) say !rules - Show the rules and how to play. Installation ---------------------------------------------------- Install Metamod:Source. Install SourceMod. (Optional, not required by default) Install SDK Hooks. Upload the "addons", "sound", and "cfg" into your "cstrike" folder for CS:Source Config "gungame.config.txt" and "gungame.equip.txt" to your liking in "cfg/gungame/<css|csgo>/" (Optional, not required by default) If you installed SDK Hooks, remove "gungame.smx" from "plugins" folder and add "gungame_sdkhooks.smx" from "disabled" info "plugins" folder. Restart your server.Free -
View File Deathmatch Team Balancer Deathmatch Team Balancer v1.0.0.4 Server Console Vars: dmtb_enable "1" // Enable the Deathmatch Team Balancer dmtb_checktime "30.0" // How often to check if the teams are balanced - min = 30 (30 seconds) max = 600 (10 mins) dmtb_playerlimit "2" // How uneven the teams can get before getting balanced - Min = 1 Max = 32 dmtb_adminsimmune "1" // Enable admins immunity from getting switched 1 = on / 0 = off Install: dmtb.smx -> addons\sourcemod\plugins dmtb.sp -> addons\sourcemod\scripting plugin.dmtb.cfg -> cfg\sourcemod Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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Version 1.0.0
0 downloads
Deathmatch Team Balancer v1.0.0.4 Server Console Vars: dmtb_enable "1" // Enable the Deathmatch Team Balancer dmtb_checktime "30.0" // How often to check if the teams are balanced - min = 30 (30 seconds) max = 600 (10 mins) dmtb_playerlimit "2" // How uneven the teams can get before getting balanced - Min = 1 Max = 32 dmtb_adminsimmune "1" // Enable admins immunity from getting switched 1 = on / 0 = off Install: dmtb.smx -> addons\sourcemod\plugins dmtb.sp -> addons\sourcemod\scripting plugin.dmtb.cfg -> cfg\sourcemodFree -
View File CS:GO Remake gamelife ; AMX Mod X plugins Gamelife VIPSystemDuo.amxx ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server ;scrollmsg.amxx ; displays a scrolling message ;imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) miscstats.amxx ; bunch of events announcement for Counter-Strike stats_logging.amxx ; weapons stats logging (CSX Module required!) revive_teammates.amxx auto_join.amxx Plugin_csgo_Remake ; CS:GO Remake's Core plugin csgo_remake.amxx ; Optional: ; RankUp Bonus Plugin csgor_rankupbonus.amxx ; Registration Bonus Plugin csgor_regbonus.amxx ; Advanced WarmUp with weapons csgor_warmweapons.amxx ; GiveAway System csgor_giveaway.amxx ; Save player's active skins in database ( Only for MySQL Save ) ;csgor_save_skin_names.amxx Submitter Marian-TSGAMELIFERO Submitted 05/10/2024 Category Addons
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Version 1.0.0
73 downloads
; AMX Mod X plugins Gamelife VIPSystemDuo.amxx ; Admin Base - Always one has to be activated admin.amxx ; admin base (required for any admin-related) ;admin_sql.amxx ; admin base - SQL version (comment admin.amxx) ; Basic admincmd.amxx ; basic admin console commands adminhelp.amxx ; help command for admin console commands adminslots.amxx ; slot reservation multilingual.amxx ; Multi-Lingual management ; Menus menufront.amxx ; front-end for admin menus cmdmenu.amxx ; command menu (speech, settings) plmenu.amxx ; players menu (kick, ban, client cmds.) ;telemenu.amxx ; teleport menu (Fun Module required!) mapsmenu.amxx ; maps menu (vote, changelevel) pluginmenu.amxx ; Menus for commands/cvars organized by plugin ; Chat / Messages adminchat.amxx ; console chat commands antiflood.amxx ; prevent clients from chat-flooding the server ;scrollmsg.amxx ; displays a scrolling message ;imessage.amxx ; displays information messages adminvote.amxx ; vote commands ; Map related nextmap.amxx ; displays next map in mapcycle mapchooser.amxx ; allows to vote for next map timeleft.amxx ; displays time left on map ; Configuration pausecfg.amxx ; allows to pause and unpause some plugins statscfg.amxx ; allows to manage stats plugins via menu and commands ; Counter-Strike ;restmenu.amxx ; restrict weapons menu statsx.amxx ; stats on death or round end (CSX Module required!) miscstats.amxx ; bunch of events announcement for Counter-Strike stats_logging.amxx ; weapons stats logging (CSX Module required!) revive_teammates.amxx auto_join.amxx Plugin_csgo_Remake ; CS:GO Remake's Core plugin csgo_remake.amxx ; Optional: ; RankUp Bonus Plugin csgor_rankupbonus.amxx ; Registration Bonus Plugin csgor_regbonus.amxx ; Advanced WarmUp with weapons csgor_warmweapons.amxx ; GiveAway System csgor_giveaway.amxx ; Save player's active skins in database ( Only for MySQL Save ) ;csgor_save_skin_names.amxxFree -
La cs source cum ai facut u banner la cs 1.6 intelegi .
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Adevarat a Inviat ! Sarbatori fericite la toti Membrii GAMELIFE
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