About This File
What are the cvars? I want to configure this!
Sure!
The configurable CVARs are:
vip_forceload - Enables forced loading of VIPMod.
vip_gamedescription - Enables the changing of SRCDS's gamedescription.
vip_vocalize - Is the plugin going to be silent or not. (if I missed something, let me know.)
vip_vipmodel - Path to your own VIP Model.
vip_vipweapon - Weapon given to the VIP.
The CVARs that typically shouldn't be touched are:
vip_escapezone - First Escape Zone
vip_escapezone2 - Second Escape Zone
vip_teleport - VIP Teleport zone, only if the map wants to do this.
The static cvars are:
vip_gamemode_version - Game Version
I want to change the VIPs Model, the stock one is terrible.
Go for it. As of version 1.2.1 you can create a file in /addons/sourcemod/configs/vip/Models.cfg and have the files inside that folder added to the Downloads table. The same can be done with Sounds.cfg and Decals.cfg, each doing their respective adding and precaching. After adding the files required for clients to download, simply change the cvar vip_vipmodel to your new model.
Well, this is cool and all but I want to change certain bits of it and release my own build.
Please, don't do this. I will gladly add your changes, and of course add you to the list of credits. Just post them in the thread.
Alright, my error logs are filled with crap! You're absolutely terrible!
Sorry, I tried my best to ensure this was error free. You're one of the lucky ones that found an error. File a bug and I'll get to it as soon as possible.
I want to request a feature!
Sure! File a bug at my GoogleCode repository (Priority: Enhancement).
Installation Instructions
Drag and Drop the Base archive into your cstrike folder.
Grab the plugin (VIPMod.smx) -> Place in \addons\SourceMod\Plugins\
Grab the Gamedata (plugin.VIPMod.txt) -> Place in \addons\SourceMod\Gamedata\