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League of Legends Patch 14.18 Notes: New Changes, Release Date, and More


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The Worlds Patch is approaching with Patch 14.18 on the horizon.

It’s that time of the year again, it is time for the League of Legends World Championship. Each year, the best teams from around the world come together culminating in the biggest Esports event of the year, the League of Legends World Championship.

This year’s Worlds will be kicking off on September 25th, and to shape the meta for the tournament, Riot is planning to release the highly anticipated Worlds Patch. This year’s Worlds Patch, Patch 14.18 from the looks of it, is packed with massive changes.

The biggest change coming in this patch is the changes to ADC. Most prominent ADCs are receiving nerfs. Their go-to keystone, Fleet Footwork, is also taking a massive hit, along with some items such as Bloodthirster and Immortal Shieldbow. Additionally, we’re seeing some shifts in the Jungle meta.

That said, we have a ton more changes to cover, so, without further ado, let’s dive into it.

Read More: Two New LoL Day Job Skins Coming In Patch 14.18

When Does LoL Patch 14.18 Release?

League of Legends Patch 14.18 is expected to be released on Wednesday, September 11, 2024.

LoL Patch 14.18 release time and server maintenance:

  • NA: 3:00 AM PT
  • EUW: 5:00 UK time
  • EUNE: 3:00 CET

Champion Buffs

Ahri

Ahri has been absent from the meta for quite a while. So, Riot is trying to bring her back with some meaningful buffs to her E ability.

E – Charm

  • Base damage increased: 80-200 >>> 80-240
  • AP scaling increased: 60% >>> 75%

Gnar

Gnar is getting some buffs to his Base AD, which should make his early game significantly better.

Base Stats

  • Mini Gnar base AD increased: 57 >>> 60

Jarvan IV

An increase to Jarvan IV’s passive damage should make him better, especially in the early game 3v3 or 2v2 skirmishes.

Passive – Martial Cadence

  • Health ratio increased: 7% current HP >>> 8% current HP

Jax

These are some big buffs to Jax, especially to his late-game team fighting.

R – Grandmasters At Arms

  • On-hit base damage increased: 60-160 >>> 60-180
  • Bonus armor per target hit increased: 15-25 >>> 20-30

Xin Zhao

Xin Zhao is getting some slight buffs to his armor growth.

Base Stats:

  • Armor per level increased: 4.7 >>> 5

Champion Nerfs

Ivern

These Ivern nerfs won’t impact his viability buch but it should make him much more manageable.

E – Triggerseed

  • Base damage reduced: 85-245 >>> 80-240
  • Slow reduced: 45-65% >>> 40-60%

Leona

With these base armor nerfs, Leona should be much more vulnerable, especially in the laning phase.

Base Stats:

  • Armor reduced: 47 >>> 43

Nasus

The Patch 14.11 buffs made him a tad too strong. So, Riot is reverting some of the changes.

E – Spirit Fire

  • Initial base damage reduced: 55-215 >>> 55-175
  • Base damage per second reduced: 11-43 >>> 11-35

Rell

Similar to Leona, Rell is also getting some nerfs.

E – Full Tilt

  • Bonus movement speed reduced: 12-20% >>> 12-16%

Rumble

Both Rumble’s early-game damage and scaling are taking a hit. But he should still be a top tier pick in the Top Lane.

Q – Flamespitter

  • Base damage reduced: 80-180 >>> 60-180
  • AP scaling reduced: 110% >>> 100%

Zeri

Zeri has been the premier Marksmen in the Mid Lane for quite a while now. So, it’s no wonder she is getting some nerfs.

Passive – Living Battery

  • Base damage reduced: 90-200 >>> 75-160
  • % Max HP damage reduced: 1-15% >>> 1-11%

Ziggs

Ziggs turret taking speed taking a hit.

Passive – Short Fuse

  • Tower damage reduced: 250% >>> 200%

Champion Adjustments

Viego

Viego is getting some buffs to his base AD. So, Sheen items such as Trinity Force should be a lot more viable on Viego.

  • Base Stats:
    • Base AD increased: 57 >>> 60
  • Q: Blade of the Ruined King
    • Q bonus monster damage decreased: 20 >>> 15

Item Buffs

Luden’s Companion

Luden’s Companion has been a lackluster item since its release. Now after years, it is getting some well-deserved buffs.

  • Cost reduced: 2900 >>> 2850
  • Ability haste reduced: 25 >>> 20
  • AP increased: 95 >>> 100

Shadowflame

Shadowflame buffs, although are not as big as the Luden’s Companion buffs but it is a welcome buff nonetheless.

  • Health threshold increased: 35% >>> 40%
  • Magic pen increased: 12 >>> 15
  • AP reduced: 120 >>> 115
  • DoT bonus damage reduced: 30% >>> 25%

Stormsurge

Stormsurge is being buffed specifically for ranged champions.

  • Damage threshold reduced: 35% max HP >>> 25% max HP
  • Ranged damage increased: 90% >>> 100%
  • Movement speed reduced: 8% >>> 5%
  • Magic pen increased: 10 >>> 15

Item Nerfs

Bloodthirster

Bloodthirster has been the biggest reason champions such as Miss Fortune are so strong. With the nerfs to its healing and shielding, should make the champions that rely on it quite weaker in comparison.

  • Lifesteal reduced: 18% >>> 15%
  • Shield reduced: 50-400 (levels 1-18) >>> 165-315(levels 8-18)

Immortal Shieldbow

Similar to Bloodthirster, Immortal Shieldbow is also getting some nerfs.

  • Shield changed: 320-720 >>> 400-700
  • Shield is now reduced to 80% for ranged

System Adjustments

Turret Fortifications

Lane-Swap has been a big part of the meta for the last couple of months. But it seems Riot isn’t a big fan of it, nor are most of the people who watch Esports. Thus Riot is buffing the Turret Fortifications pre five minutes to mitigate Lane Swaps.

  • Pre 5 minute damage reduction increased: 75% >>> 85%

Fleet Footwork

Marksmen have been running the meta for the last couple of months and the biggest reason behind it is the Keystone Fleet Footwork. The Keystone provides too much safety in the lane resulting in Marksmen thriving in all three lanes.

Which is why Riot is nerfing the keystones healing, especially for ranged champions.

  • Base heal increased: 5-100 >>> 10-130
  • Healing reduced to 60% for ranged
  • Minion healing changed from 20/10% (melee/ ranged) >>> 15% flat
  • Melee movement speed increased: 15% >>> 20%

Skins

There are two sets of skin releases coming in Patch 14.18. The first one is the Day Job skins, while the other is the new Mythic skin Crystallis Indomitus Nautilus.

Attorney Azir

Attorney Azir
Image Credit: Riot Games
  • Rarity: Epic
  • Price: 1350 RP
  • Release Date: Wednesday, September 11, 2024.
  • Chromas: Unknown

Janitor Thresh

Janitor Thresh
Image Credit: Riot Games
  • Rarity: Epic
  • Price: 1350 RP
  • Release Date: Wednesday, September 11, 2024.
  • Chromas: Unknown

Crystallis Indomitus Nautilus

Crystallis Indomitus Nautilus
Image Credit: Riot Games
  • Rarity: Mythic
  • Price: 100 ME
  • Release Date: Wednesday, September 11, 2024.
  • Chromas: 1

The post League of Legends Patch 14.18 Notes: New Changes, Release Date, and More appeared first on GameRiv.

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