Administrators COSMIN Posted May 4, 2024 Administrators Posted May 4, 2024 Patch 14.10 is coming out soon with a lot of gameplay changes for League of Legends. We are approaching the middle of the season as MSI 2024 is underway, and Riot is set to launch its biggest update since Patch 14.1 for League of Legends. With the three Ranked Split systems, Riot aims to make huge changes in the first patch of the season for Split 1, significant overhauls for Split 2, and smaller-level gameplay changes for Split 3. With Split 2 starting from Patch 14.10, Riot is making some big changes. Runes and Items are being removed and replaced while there are more gameplay changes coming as well. Riot still has not made all the changes public, but we know a fair bit from the PBE server. Here is all we know so far. Read More: LoL Corki Mini-Rework 2024 Release Date League of Legends Patch 14.10 is expected to be released on Wednesday, May 15, 2024. LoL Patch 14.10 release time and server maintenance: NA: 3:00 AM PT EUW: 5:00 UK time EUNE: 3:00 CET Champion Changes Corki Mini-Rework Base Stats: Base Health: 610 >>> 640. Health Growth: 103 per level >>> 100 per level. Base AD: 61 >>> 55. Base Armor: 28 >>> 30. Armor Growth: 4.7 per level >>> 4.5 per level. Base Attack Speed: 0.638 >>> 0.644. Attack Windup: 10% >>> 11.6%. Passive – Hextech Munitions: No Longer Has Package AD Converted to Magic Damage: 80% >>> 0%. True Damage: 0% >>> 15%. Q – Phosphorus Bomb: Damage: 75/120/165/210/255 (+ 70% AD)(+ 50% AP) >>> 70/115/160/205/250 (+ 100% AD)(+ 50% AP). Missile Speed: 1000 >>> 1100. Cooldown: 8 seconds >>> 9/8.5/8/7.5/7 seconds. Mana Cost: 60/70/80/90/100 >>> 60/65/70/75/80. W – Valkyrie: Tick Damage Timer: 0.25 second >>> 0.5 seconds. Minimum Dash Range: 0 >>> 300. Mana Cost: 80 >>> 80/85/90/95/100. E – Gatling Gun: Cooldown: 16 seconds >>> 12 seconds. Mana Cost: 50 >>> 50/55/60/65/70. Damage Type: 50% Split Between Magic and Physical Damage >>> 100% Physical Damage. Damage: 120/170/220/270/320 (+ 240 Bonus AD) >>> 100/150/200/250/300 (+ 200 Bonus AD). Armor and Magic Resistance Shred: 8/11/14/17/20 >>> 12/15/18/21/24. Maximum Stacks: 8 >>> 4. R – Missile Barrage: Damage Type: Magic >>> Physical. Damage: 80/115/150 (+ 25/50/75% AD)(+ 12% AP) >>> 100/200/300 (+ 70% AD). Mana Cost: 20 >>> 35. Cooldown Refund: 0 >>> 4 – 8 seconds (based on Critical Chance) on Auto Attacks. Maximum Ammo: 7 >>> 4. Recharge Timer: 12/11.5/11/10.5/10 seconds >>> 20 seconds. Champion Buffs Sett E – Facebreaker: Bonus Monster Damage: 0 >>> 100. Skarner R – Impale: Cast Time: 0.75 seconds >>> 0.65 seconds. Tryndamere Passive – Battle Fury: Critical Chance Gained Based on Fury: 0 – 40% >>> 0 – 50%. Champion Nerfs Champion Adjustments Yasuo Passive – Way of the Wanderer: Critical Chance Multiplier: 250% >>> 200%. Excess Critical Chance Conversion: 1% chance converted to 0.4 AD >>> 1% chance converted to 0.5 AD. Yone Passive – Way of the Hunter: Critical Chance Multiplier: 250% >>> 200%. Excess Critical Chance Conversion: 1% chance converted to 0.4 AD >>> 1% chance converted to 0.5 AD. Item Changes Many items are going to get changes in this patch. Also, many items are being removed and some are being added. Here are all of them. Added Items Removed Items Anathema’s Chains Kircheis Shard Item Buffs Black Cleaver Unique Passie – Carve: Armor Shred Per Stack: 5% >>> 6%. Echoes of Helia Unique Passive – Soul Siphon: Heal per shard: 40 >>> 60. Luden’s Companion Unique Passive – Load: Stack Gain Timer: 1 per 3 seconds >>> 6 after 12 seconds. Unique Passive – Fire: Damage: 45 (+ 4% AP) >>> 60 (+ 4% AP). Damage Per Charge: 30% of Damage >>> 50% of Damage. Unending Despair Unique Passive – Anguish: Cooldown: 7 seconds >>> 5 seconds. Item Nerfs Shurelya’s Battlesong Ability Power: 55 >>> 50. Movement Speed: 8% >>> 5%. Item Adjustments Abyssal Mask Cost: 2400 Gold >>> 2200 Gold. Magic Resistance: 60 >>> 50. Unique Passive – Unmake: Aura Radius: 550 Units >>> 600 Units. Magic Resistance Per Target: 9 >>> 10. Magic Resistance Reduction: 5 (+ 1.2% Bonus Health) >>> 20% of Magic Resistance. Dawncore New Build Path: Forbidden Idol + Forbidden Idol + Bandleglass Mirror + 700 Gold. Base Mana Regeneration: 150% >>> 100%. Ability Power: 40 >>> 60. Healing and Shielding Power: 0 >>> 16%. Unique Passive – First Light: Bonus Ability Power: 5 per 100% Mana Regeneration >>> 10 per 100% Mana Regeneration. Bonus Healing and Shielding Power: 3% per 100% Mana Regeneration >>> 2% per 100% Mana Regeneration Unique Passive – Radiance: Fully Removed. Hollow Radiance Ability Haste: 0 >>> 10. Health: 600 >>> 450. Knight’s Vow New Build Path: Kindlegem + Chain Vest + Rejuvenation Bead + 300 Gold. Armor: 45 >>> 40. Health Regeneration: 0 >>> 100%. Unique Passive – Sacrifice: Damage Redirect: 10% of Damage Dealt >>> 12% of Damage Dealt. Redirect Effect No Longer Doubled below 30% Health. Liandry’s Torment New Build Path: Haunting Guise + Fated Ashes + 850 Gold. Randuin’s Omen Health: 400 >>> 350. Armor: 55 >>> 35. Unique Active – Humility: Slow Effect: 55% >>> 70%. Cooldown: 60 seconds >>> 30 seconds. Unique Passive – Rock Solid: Fully Removed. Rapid Firecannon New Build Path: Scout’s Slingshot + Zeal + 450 Gold. Cost: 3000 Gold >>> 2600 Gold. Critical Strike Chance: 20% >>> 25%. Attack Damage: 30 >>> 0. Attack Speed: 20% >>> 35%. Runaan’s Hurricane New Build Path: Scout’s Slingshot + Zeal + 800 Gold. Cost: 2800 >>> 2600. Unique Passive – Peck: Fully Removed. Unique Passive – Wind’s Fury: Bolt Damage: 40% AD >>> 55% AD. Critical Chance: 0 >>> 25%. Statikk Shiv New Build Path: Scout’s Slingshot + Hearthbound Axe (Gold Price is the same). Attack Speed: 30% >>> 40%. Critical Strike Chance: 20% >>> 0. Unique Passive – Electroshock: Trigger: Anytime when 100% Energized >>> When 100% Energized and An Enemy Killed. Cooldown: 3 seconds. Takedown Damage Tripled (no cooldown). Sunfire Aegis Ability Haste: 0 >>> 10%. Health: 500 >>> 350. Terminus New Build Path: Hearthbound Axe + Recurve Arrow + 1150 Gold. Attack Damage: 40 >>> 35. Attack Speed: 30% >>> 25% Voltaic Cyclosword New Build Path: The Brutalizer + Long Sword + Long Sword + 863 Gold. Warmong’s Armor Health: 750 >>> 1000. Health Regeneration: 200% >>> 100%. Winter’s Approach/Fimbulwinter New Build Path: Tear of the Goddess + Kindlegem + Giant’s Belt + 700 Gold. Health: 400 >>> 550. Unique Passive – Awe: Bonus Health: 8% of Total Mana >>> 15% of Bonus Mana. Zeke’s Convergence New Build Path: Kindlegem + Cloth Armor + Null Magic Mantle. Mana: 250 >>> 0. Ability Haste: 20 >>> 10. Health: 200 >>> 300. Armor: 30 >>> 25. Magic Resistance: 0 >>> 25. Other System Changes There is so much to talk about in terms of system changes. Riot is changing up Runes by removing runes and adding new ones. Along the way, Riot is also buffing and nerfing some existing runes. There are also some Summoner Spell changes as well, so this section is quite loaded. Added Runes Removed Runes Rune Changes Here are all the Runes that Riot is making some changes to. First Strike: True Damage Bonus: 7% >>> 8%. Base Gold: 5 >>> 15. Gold Earned from Damage: 100% for Melee/70% for Ranged >>> 50% for Melee/35% Ranged. Fleet Footwork Base Healing: 10 – 130 >>> 8 – 110. Bonus Movement Speed Duration: 1 second >>> 1.25 seconds. Font of Life Marks removed Immobilizing Enemies Heals User and Lowest HP Ally: Healing: 10 – 50 for Melee/ 9.3 – 46.5 for Ranged. Cooldown: 20 seconds. Hail of Blades Bonus Attack Speed For Ranged: 110% >>> 80%. Press The Attack Base Damage: 40 – 180 >>> 40 – 160. Cooldown: 5 seconds >>> 6 seconds. Effect Duration: 6 seconds >>> 5 seconds. Duration refreshes in combat against champions. Relentless Hunter Movement Speed Per Stack: 5 (+ 8 per Bounty Hunter Stack) >>> 0 (+ 8 per Bounty Hunter Stack). Sudden Impact No Longer Grants Lethality and Magic Penetration. Bonus True Damage: 20 – 80 within 5 seconds of dashing or blinking. Cooldown: 4 seconds >>> 10 seconds. Time Warp Tonic No Longer Works on Biscuits and Mana Items. 2% Movement Speed Removed. Immediate Consumption Restoration: 30% >>> 40%. Summoner Spell Changes Ghost Duration: 15 seconds >>> 10 seconds. Heal Range: 850 >>> 900. Skins A new batch of Faerie Court skins is being released as Patch 14.10 is getting four new skins. Faerie Court Lillia Image Credit: Riot Games Faerie Court Lux Image Credit: Riot Games Faerie Court Soraka Image Credit: Riot Games Faerie Court Tristana Image Credit: Riot Games The post League of Legends Patch 14.10 Details appeared first on GameRiv. 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