[ Plugins ] - Chat Manager [Admin Prefix & Color Chat] - Plugins - GAMELIFE România Jump to content

[ Plugins ] - Chat Manager [Admin Prefix & Color Chat]


Recommended Posts

  • Administrators
Posted

Chat Manager [Admin Prefix & Color Chat]


687474703a2f2f692e696d6775722e636f6d2f66

Chat Manager

 

 

 

Description
The best of its kind plugin that allows you to take full control over your in-game chat. With this plugin you can add admin prefixes, custom player prefixes, different chat color for each player, different chat styles, colored names, change the team prefixes, change the dead prefix, add a prefix for alive players, add city and country, show the IP and SteamID in chat, date and time, log the chat and many more!

Information
You will find two plugins in the archive. The first one (crx_chatmanager) is the main plugin, and the second one (crx_chatmanager_toggle) contains the command /cm that allows players to turn on/off their prefix, chat color and custom name. There's no need to add the second plugin if you don't want players to have access to such settings.

Commands
The only command found in the main plugin is the command cm_reload that allows admins to immediately reload the configuration file.

☄ Main settings
The main settings can be found in the [Main Settings] section in the file configs/ChatManager.ini.
ALL_CHAT -- if set to 1, all players will see all chats independant of whether they are dead or alive, this won't let them view the other team's private chat however; setting it to 2 will let them view the team chats as well
ADMIN_LISTEN_FLAGS -- players with this flag (or these flags) will be able to see all chats at all time
ADMIN_LISTEN_TEAM_CHAT -- whether players with the admin listen flag will be able to see the opposite team's chat
GLOBAL_CHAT_FLAG -- when a player with this flag writes in chat, it will be visible for all players at all times
GLOBAL_CHAT_TEAM -- whether players with global chat will be visible when writing in their team's private chat
BLOCK_FIRST_SYMBOLS -- messages starting with these symbols will be hidden in chat (you can use this to hide messages starting with "/")
DEAD_PREFIX -- the prefix for dead players (*DEAD*)
ALIVE_PREFIX -- the prefix for alive players (you can leave it blank)
SPEC_PREFIX -- the standard *SPEC* prefix for spectators
TEAM_PREFIX_T -- (Terrorist) prefix
TEAM_PREFIX_CT -- (Counter-Terrorist) prefix
TEAM_PREFIX_SPEC -- (Spectator) prefix
ERROR_TEXT -- what will show up when an invalid value is recieved
FORMAT_TIME -- how to show the time when using %time% (more info here)
CHAT_LOG_FILE -- chat messages will be logged in this file; leave it blank if you want to disable logging
CHAT_LOG_SAY_FORMAT -- the format that will be used when logging messages from the say chat
CHAT_LOG_TEAM_FORMAT -- the format that will be used when logging messages from the say_team chat
SAY_SOUND -- here you set a sound that will be played when sending a message in the say chat
SAY_TEAM_SOUND -- here you set a sound that will be played when sending a message in the say_team chat
EXPIRATION_DATE_FORMAT -- date format used with expiration dates (more info here)
EXPIRATION_DATE_BEHAVIOR -- what to do when the date for a specific extra has expired - 0 = ignore the entire line; 1 = put a "#" symbol in the beginning of the line; 2 = remove the entire line from the file
COLORCHAT_FLAG -- players with this flag can use color codes in their message (&x01, &x03, &x04) in order to modify their message color
SAY_METHOD -- whether the plugin will hook the "say" and "say_team" commands or the "SayText" message

☄ Adding prefixes, chat colors and custom names
These things can be added in the [Admin Prefixes], [Chat Colors] and [Name Customization] sections.
The names are pretty self-explainatory, so I don't think that additional instructions are needed.
You can find examples and a syntax in the .ini file.
A new prefix, color or name can be added on a new line in the respective section.
When adding something, you can choose if you want to add it on a certain flag, name, IP address, etc.
In the list down below you will find all types of data that can be used when adding an extra.
flag -- adds the extra if the player has all of the flags specified in the "info" argument
anyflag -- adds the extra if the player has at least one of the flags specified in the "info" argument
name -- adds the extra if the player's name is equal to the one specified in the "info" argument
ip -- adds the extra if the player's IP address is equal to the one specified in the "info" argument
steam -- adds the extra if the player's SteamID is equal to the one specified in the "info" argument
noprefix -- adds the extra if the player doesn't have a prefix
For example, if you write "flag" "mnop" "[VIP]", players with flags "mnop" will receive the prefix [VIP].
If a player meets the requirements for more than one prefix/color/name, he will get the one that's highest in the list.
You can also set an expiration date for the extras by adding the expiration date in the end of the line. For example, if you want to add a prefix for the player named OciXCrom that will expire on 20.09.2019, you need to type "name" "OciXCrom" "[Prefix]" "20.09.2019" on a new line in the [Admin Prefixes] section.

☄ Defining chat formats
Formats determine how the chat is going to look. You can set a different chat style for each player in the [User Formats] section, but first you need to define the formats in the [Format Definitions] section. You can use the following placeholders when defining formats:
$admin_prefix$ -- the admin prefix set in the [Admin Prefixes] section
$dead_prefix$ -- *DEAD* prefix (and the alive one, if set)
$team$ -- player's team
$name$ -- player's real name
$custom_name$ -- player's custom name set in the [Name Customization] section
$ip$ -- player's IP address
$steam$ -- player's SteamID
$userid$ -- player's userid
$chat_color$ -- player's chat color set in the [Chat Colors] section
$message$ -- the actual message
$time$ -- time/date
You can also use the following ones, but since they are disabled by default, you need to enable them in the .sma file. To enable a placeholder, you need to remove the "//" from the line that contains #define in the beginning of the file, and recompile the plugin after.
$health$ -- player's health
$armor$ -- player's armor
$frags$ -- player's frags
$deaths$ -- player's deaths
$city$ -- player's city
$country$ -- player's country
$country_code$ -- player's country code
$continent$ -- player's continent
$continent_code$ -- player's continent code

☄ Color codes list
&x07 = red
&x06 = blue
&x05 = grey
&x04 = green
&x03 = team color
&x01 = default
 


 

  • Like 2

Donator: SteamDB

Donator: SteamLadder

Steam Level Up: https://slvlup.com/r/krrna6

Steam™ Hour Boosting!: https://freehourboost.com/?r=cosminzm

3177671.png

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.


×
×
  • Create New...

Important Information