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COSMIN

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  1. Saluuuuuuut! Bine ai venit:
  2. Username / Nickname : COSMIN Varsta : 27 Ocupatia : Peste Hobby-uri : .... Unde locuiesti: Roquetas de mar (spania) In casa :))) Ce jocuri frecventezi cel mai mult : cs 1.6 Cum ai auzit de www.gamelife.ro : tag-uri una alta Ce te-a determinat sa iti faci cont : Nu ma puteam abtine Ai vreun sfat pentru noi : Multa bere.
  3. A small Counter-Strike update is now available that fixes some issues identified after the last release. General Fixed crash when playing back certain demos recorded on older server versions Fixed some resources not downloading properly through FastDL Fixed gl_texturemode and gl_ansio not updating properly when enabling/disabling Low video quality modeView the full article
  4. An update for Counter-Strike is now available: Changes and AdditionsPrevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer Added support for player avatars in scoreboard for lower display resolutions Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo Added money and health columns to scoreboard and player/server cvars to control their display Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values: ValueDescription0Disable showing health/money altogether1Show Terrorist health/money to all teams2Show CT health/money to all teams3 (default)Show CT health/money to teammates only and Terrorist health/money to teammates only4Show health/money for all players to all other players5Show CT and T health/money to teammates and to spectators Fixes Fixed shotgun shell reload delay when holding +attack while magazine is empty Fixed non-translucent crosshair being slightly off-center Fixed UMP45 +attack being canceled when +attack2 is pressed General Fixed setting monitor refresh rates through -freq when used with -nofbo Fixed unnecessary texture rescaling with NPOT textures Fixed slist command, will now show servers on the local network Fixed progress bar for individual files in resource download always showing at 100% Added auto-saving of several cvars (HL #2237) Fixed missing localizations in spectator UI Reordered columns in server browser to prevent game descriptions from being used to fake server player count Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server) Security fixes to console commands Security fixes to resource loadingView the full article
  5. This list covers the releases between March 20 and April 11 that are each part of a series of security updates. Larger changes: Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands that are considered to be safe. Commands such as 'connect', 'bind', 'quit' and certain cvars such as 'cl_filterstuffcmd' are now only executable by trusted sources. Setting 'cl_filterstuffcmd' to a value greater than zero (e.g. 'cl_filterstuffcmd 1') will set a number of commands that are potentially abusable, such as 'say', 'fps_max', and 'setinfo', to also be only executable by privileged sources. Fixes: Fixed client incorrectly blocking download of custom sprays Security fixes: All custom resources downloaded from a server now have their file name's checked for safety before being allowed to download Invalid file extensions are now prevented in several commands Dynamic libraries are no longer searched for in custom resource directories Added additional file extensions to custom resource blocked extensions list Fixed buffer overflow in message delta parsing Fixed RCE in weapon message handling Fixed RCE in model loading Fixed buffer overflows in TGA and BMP loading Fixed buffer overflow in demo playback Fixed buffer overflows in model name loading Fixed buffer overflow in detail texture loading Fixed buffer overflow in console map listing Fixed command chaining in cvar's that specified config files to be passed to the 'exec' commandView the full article
  6. A small update for Counter-Strike is now available: Engine Fixed bug in skybox image loading Fixed bug in demo command processing Prevent certain path characters from being used in commands Enforce certain extensions be used for files specified in some commandsView the full article
  7. Counter-Strike 1.6 update released We have updated the public release of Counter-Strike 1.6. Changes in this update are: Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this. Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this. Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this. Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this. Fixed crash when setting custom decals Make sure the Close button has keyboard focus when you see the disconnection dialog Disable showing of popup html windows Made the play command obey speak_enabled cvar Fixed being unable to pickup a primary weapon if you had an ammox box object previously stip you of items Fixed room type not being updated on map change/connect Fixed out of date information showing in the scoreboard after level change or changing servers Fixed the specator UI to not show a placeholder name when initially shown Fixed sprays not loading from the correct path causing them not to update Fixed the Condition Zero tours ui to display the tour number correctly when you have more than 9 entries Fixed crash if you issued a changelevel command on a local server while certain UI elements were visibleView the full article
  8. Starting today the Counter-Strike: Source Beta will be available to all PC Counter-Strike: Source players. As we continue to update CSS and address issues, we want to make sure to not destabilize the core game. By releasing updates to CSS Beta first, we will be able to solicit community feedback before those changes are applied to CSS. If you would like to be part of the group that helps us test future updates of Counter-Strike Source, please join the Beta - simply install and launch "Counter-Strike: Source Beta" from your games list in Steam. To give feedback on the changes, report bugs, or offer suggestions, please use the CSS Beta forum. Don’t worry, you can join the Beta program and still play the standard Counter-Strike: Source at anytime. The Counter-Strike: Source Beta is currently not available on Mac. Read the full news post for more details on the new beta.View the full article
  9. For a limited time, we're opening enrollment in the Counter-Strike: Source Beta to allow for more Counter-Strike: Source customers to join. To join, please visit the Counter-Strike: Source Beta store page and click the 'install game' button. This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free via Steam.View the full article
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