Fixed various issues where some players were unable to join squads due to specific networking conditions. This includes being instantly kicked from a friend's squad.
This resolution involved moving to a new system for handling player squads. Please let us know if you run into any new issues!
Fixed an issue where certain infinite spawning scenarios would spawn less zombies than intended.
This mainly affected Hard & Nightmare difficulties of Objective maps, making some experiences easier than intended.
Fixed an issue where zombies would turn invisible when taking nonlethal explosive damage.
Fixed an issue where players could get stuck in the social menu when in a private lobby.
Fixed an issue where players were unable to view non-friends in the recently played tab of the social menu.
Fixed an issue where head gore and textures were missing from runner zombies after death.
Fixed an issue on Lewiston where players could respawn after extraction.
Fixed an issue on Lewiston where unintended items were spawning.
Fixed an issue where the Scarecrow Hood and Mask could not be worn together.
Fixed an issue where the Responder menu would follow players into other areas of the UI.
Fixed an issue where the neck gaiter cosmetic could clip into male Responder faces.
Fixed an issue where the bowler hat and neck gaiter would not allow their II variations to be used.
Fixed various issues that prevented certain mask and hat combinations from being applied.
Progression
Distinguished Service
Base Retirement XP increased from 250 ➡️ 300
Rescue Beacon bonus increased from 250 ➡️ 300
Bronze Medal increased from 10 ➡️ 15
Silver Medal increased from 25 ➡️ 40
Gold Medal increased from 50 ➡️ 60
Expert Perk bonus increased from 10 ➡️ 15
Distinguished Service is meant to be a long-term progression system, however as we've watched data and sentiments roll in, we recognize it's currently missing player expectation for reward versus time investment. These adjustments are intended to be a temporary boost while we work on additional ways to contribute to Distinguished Service in our next major update. We'll be sharing more insights around Retirement & Dedicated Service in a future blogpost!
Prior Live Fixes
Added a repeat map protection system that lowers the odds of receiving the same map multiple times in succession.
Fixed an issue where cosmetic adjustments would be lost if an outfit used Light Utility Pants variation II.
Fixed various issues where some players were unable to join squads due to specific networking conditions. This includes being instantly kicked from a friend's squad.
This resolution involved moving to a new system for handling player squads. Please let us know if you run into any new issues!
Fixed an issue where certain infinite spawning scenarios would spawn less zombies than intended.
This mainly affected Hard & Nightmare difficulties of Objective maps, making some experiences easier than intended.
Fixed an issue where zombies would turn invisible when taking nonlethal explosive damage.
Fixed an issue where players could get stuck in the social menu when in a private lobby.
Fixed an issue where players were unable to view non-friends in the recently played tab of the social menu.
Fixed an issue where head gore and textures were missing from runner zombies after death.
Fixed an issue on Lewiston where players could respawn after extraction.
Fixed an issue on Lewiston where unintended items were spawning.
Fixed an issue where the Scarecrow Hood and Mask could not be worn together.
Fixed an issue where the Responder menu would follow players into other areas of the UI.
Fixed an issue where the neck gaiter cosmetic could clip into male Responder faces.
Fixed an issue where the bowler hat and neck gaiter would not allow their II variations to be used.
Fixed various issues that prevented certain mask and hat combinations from being applied.
Distinguished Service
Base Retirement XP increased from 250 ➡️ 300
Rescue Beacon bonus increased from 250 ➡️ 300
Bronze Medal increased from 10 ➡️ 15
Silver Medal increased from 25 ➡️ 40
Gold Medal increased from 50 ➡️ 60
Expert Perk bonus increased from 10 ➡️ 15
Added a repeat map protection system that lowers the odds of receiving the same map multiple times in succession.
Fixed an issue where cosmetic adjustments would be lost if an outfit used Light Utility Pants variation II.
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