[Project Background]
This asset comes from an abandoned campaign concept inspired by Call of Duty: Modern Warfare & Back 4 Blood, which I spent about 6 months developing. The project remained in an early beta stage and was never finished.
It featured ported assets from CoD 4 & B4B (maps, models, etc.), along with a custom VScript setup where military NPCs used assault logic to replace Special Infected—moving, taking positions, and shooting directly at players. The Abomination was planned as the final boss fight, complete with custom mapping, scripts, and cutscenes.
I abandoned the project, and I currently have no plans to complete or release the full campaign. Major polish was still missing (bot NAV mesh navigation, cutscene animations, custom events, and overall tuning).
I just wanted to share this abandoned idea with you. I'm not promising anything, but perhaps I'll pick up this project again in the future, but for now, it remains unfinished.
I have also withdrawn the public version, limiting it to early access only.
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