August 25Aug 25 Administrators GeneralFixed an issue where some players in certain regions (e.g. continental Asia) would not be routed to the correct servers based on their proximity.Fixed an issue where certain Responders would die on disconnects that normally would provide forgiveness. Fixed an issue where players would be met with a "server is full" error when attempting to enter a match.Fixed an issue where players could get stuck unable to climb out of the tracks near the end of Broadway.Fixed an issue where players would not receive the "Guiding Light" achievement on completing Lighthouse.Increased max sensitivity setting ceiling from 2 ➡️ 6.Added a confirmation prompt for "Exit to Main Menu" buttons.Fixed an issue where the options menu repeatedly asked to save changes, even when none had been made.Fixed an issue where a Responder with a rescue beacon could still be lost upon leaving a match.Fixed an issue where players would be met with "Awaiting Respawn" in scenarios where respawning was disabled.Survival will now feature a final respawn at the end of Wave 3 and at the start of extraction. Objective will have a final respawn prior to extraction added in our next update!Fixed an issue preventing controller users from navigating to the scoreboard for mute, block, and report functionality.Fixed an additional issue where blocked players were not muted.Fixed an issue where Early Access rewards cosmetic options were displayed in menu to players who did not own them.Fixed an issue where a single item would appear as equipped in multiple loadout slots.Fixed an issue in Responder customization where preview items could be equipped, causing all attempted cosmetic adjustments to not save. Fixed an issue where the Weekly Assignment notification would cause controller input loss.Fixed an issue with UI focus when attempting to buy patterns and logos.Fixed an issue where the Early Access reward gloves had the incorrect texture.Fixed an issue where picking up a carryable item would not cancel healing item consumption.Fixed an issue where the Fierra DB12 was not considered a shotgun for Weekly Assignments.Fixed an issue where weapons could occasionally have an incorrect ADS zoom.Additional minor gameplay fixes.BalanceGruber 922Reduced initial spread from 6 ➡️ 5Reduced Initial ADS spread from 5 ➡️ 4.5Gruber MKVIIReduced initial spread from 9 ➡️ 8Gruber RanchReduced max spread from 14 ➡️ 12Reduced initial spread from 6 ➡️ 3.5Hunter85Reduced initial spread from 8 ➡️ 4M7Reduced max spread from 25 ➡️ 20Reduced moving spread multiplier from 1.1 ➡️ 0.9Increased spread per shot from 0.25 ➡️ 0.5Reduced initial spread from 18 ➡️ 5M14Reduced initial spread from 6 ➡️ 4M1911Reduced max spread from 20 ➡️ 18Reduced initial spread from 10.5 ➡️ 9M9A1Reduced initial spread from 9 ➡️ 7.5MC15Reduced max spread from 18 ➡️ 15Increased spread per shot from 1 ➡️ 1.1Reduced initial spread from 6 ➡️ 4.5Model 13Reduced initial spread degrees from 10 ➡️ 8.5MP5Reduced moving spread multiplier from 1.2 ➡️ 1Reduced initial spread direction from 7 ➡️ 6Rochester 1873Reduced max spread from 25 ➡️ 20Reduced initial spread from 7.5 ➡️ 5Reduced initial ADS spread from 3.5 ➡️ 2.5View the full article Donator: SteamDB Donator: SteamLadder Steam Level Up: https://slvlup.com/r/krrna6 Steam™ Hour Boosting!: https://freehourboost.com/?r=cosminzm https://guns.lol/cosmingl https://gamelife.ro/buy/
Fixed an issue where some players in certain regions (e.g. continental Asia) would not be routed to the correct servers based on their proximity.
Fixed an issue where certain Responders would die on disconnects that normally would provide forgiveness.
Fixed an issue where players would be met with a "server is full" error when attempting to enter a match.
Fixed an issue where players could get stuck unable to climb out of the tracks near the end of Broadway.
Fixed an issue where players would not receive the "Guiding Light" achievement on completing Lighthouse.
Increased max sensitivity setting ceiling from 2 ➡️ 6.
Added a confirmation prompt for "Exit to Main Menu" buttons.
Fixed an issue where the options menu repeatedly asked to save changes, even when none had been made.
Fixed an issue where a Responder with a rescue beacon could still be lost upon leaving a match.
Fixed an issue where players would be met with "Awaiting Respawn" in scenarios where respawning was disabled.
Survival will now feature a final respawn at the end of Wave 3 and at the start of extraction.
Objective will have a final respawn prior to extraction added in our next update!
Fixed an issue preventing controller users from navigating to the scoreboard for mute, block, and report functionality.
Fixed an additional issue where blocked players were not muted.
Fixed an issue where Early Access rewards cosmetic options were displayed in menu to players who did not own them.
Fixed an issue where a single item would appear as equipped in multiple loadout slots.
Fixed an issue in Responder customization where preview items could be equipped, causing all attempted cosmetic adjustments to not save.
Fixed an issue where the Weekly Assignment notification would cause controller input loss.
Fixed an issue with UI focus when attempting to buy patterns and logos.
Fixed an issue where the Early Access reward gloves had the incorrect texture.
Fixed an issue where picking up a carryable item would not cancel healing item consumption.
Fixed an issue where the Fierra DB12 was not considered a shotgun for Weekly Assignments.
Fixed an issue where weapons could occasionally have an incorrect ADS zoom.
Additional minor gameplay fixes.
Reduced initial spread from 6 ➡️ 5
Reduced Initial ADS spread from 5 ➡️ 4.5
Reduced initial spread from 9 ➡️ 8
Reduced max spread from 14 ➡️ 12
Reduced initial spread from 6 ➡️ 3.5
Reduced initial spread from 8 ➡️ 4
Reduced max spread from 25 ➡️ 20
Reduced moving spread multiplier from 1.1 ➡️ 0.9
Increased spread per shot from 0.25 ➡️ 0.5
Reduced initial spread from 18 ➡️ 5
Reduced initial spread from 6 ➡️ 4
Reduced max spread from 20 ➡️ 18
Reduced initial spread from 10.5 ➡️ 9
Reduced initial spread from 9 ➡️ 7.5
Reduced max spread from 18 ➡️ 15
Increased spread per shot from 1 ➡️ 1.1
Reduced initial spread from 6 ➡️ 4.5
Reduced initial spread degrees from 10 ➡️ 8.5
Reduced moving spread multiplier from 1.2 ➡️ 1
Reduced initial spread direction from 7 ➡️ 6
Reduced max spread from 25 ➡️ 20
Reduced initial spread from 7.5 ➡️ 5
Reduced initial ADS spread from 3.5 ➡️ 2.5
View the full article
Donator: SteamDB
Donator: SteamLadder
Steam Level Up: https://slvlup.com/r/krrna6
Steam™ Hour Boosting!: https://freehourboost.com/?r=cosminzm
https://guns.lol/cosmingl
https://gamelife.ro/buy/