[ Mod ] [FN: Rearousal] Bonfie (Ellis) - Mods - GAMELIFE România Jump to content

[ Mod ] [FN: Rearousal] Bonfie (Ellis)


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[FN: Rearousal] Bonfie (Ellis) "Welcome to Fazclaire's! Party, dance, or kick back with our next-level cyborg idols late into the night. Our mind-blowing personalities will leave you with an unforgettable experience! Fazclaire ENT is not liable for a missing person or death. Adults only. Please drink and party responsibly." I’d like to clarify that I did not create the mod and the model port myself. The model port and the VGUI icons (Lobby, Panel, and Incap) were created by another person who preferred to remain anonymous. This was a commissioned mod, which he kindly helped with the port of the model and the creation of the icons for said commission, also he gave me permission to upload the mod to the Steam Workshop so it can be shared with everyone. I want to give him my sincere thanks for his work. Also, in case you wonder what's up with the name of FN: Rearousal (Fazclaire's Nightclub: The Rearousal), It's the official name that CryptiaCurves gave for the redesigned version of her Fazclaire's Nightclub models. Features: - World Model - FP Arms - Facial Flexes - Jiggle Bones - Bile Texture - Custom HUD - Custom Attachments Original model by: CryptiaCurves You can buy the models at cryptiacurves.itch.io If you find problems in the mod, feel free to tell me about them in the comments. Note: Disable the "Multi-Core Rendering" option in case Bonfie causes a Crash to Desktop For some reason, Bonfie is the only one that causes a Crash to Desktop right after finishing loading any L4D2 map if the Multi-Core Rendering option is enabled. The other ones (Frenni, Fexa and Chiku) work fine with that option enabled, though. Which that’s werid and something that shouldn't happen since it doesn't happen to my friend who helped me with those ports besides me. But If anyone knows the issue with the mod, please let me know, I would greatly appreciate it to update the mod immediately with said fix. In the meantime, turn off the "Multi-Core Rendering" option to fix it.

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