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VALORANT Patch 12.10 Notes: All Changes, Bug Fixes, Skirmish Maps, and More


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VALORANT Patch 12.10 is now live, and while it is not the biggest update Riot has released this year, it still brings a few useful changes for players across PC and console. This patch focuses more on quality-of-life improvements, new Skirmish content, esports features, and bug fixes rather than major Agent balance changes.

Riot described Patch 12.10 as a “light patch,” with the biggest headline being improved Replay access through the friends list.

VALORANT Patch 12.10 Adds Replay Friend Sharing

The biggest quality-of-life change in VALORANT Patch 12.10 is Replay Friend Sharing. Players can now access and watch eligible replays directly from a friend’s Career page, making it much easier to review matches, study gameplay, or just check out a friend’s best moments without needing extra steps.

This feature works across Competitive, Unrated, Swiftplay, Premier, and Custom games. However, Custom game replays have one important condition. The lobby owner must enable recording in the Custom options menu before the match starts, and that setting needs to be turned on again for every new Custom game.

Masters London Pick’Ems Are Now Live

VALORANT Patch 12.10 also brings back Pick’Ems for Masters London. Starting May 27 PT, players can make their Swiss Stage predictions both in the VALORANT client and on the web.

Players need to predict which teams will advance from the 8-team Swiss Groups for the Swiss Stage. There is also an extra challenge for bonus points, where players can try to correctly predict a team that makes it through with a clean 2-0 record.

Riot is also giving players a reason to participate even if they are not fully locked into the esports scene. Just playing Pick’Ems earns an exclusive title, while better predictions can unlock additional prizes based on performance.

Skirmish: Ascension Gets New Maps

Skirmish: Ascension also gets some attention in Patch 12.10. Riot has added two new maps, Skirmish Map D and Skirmish Map E, and both are available in all queues and Custom games.

The new maps are designed with ramps, which should create more variety in peek angles. That is a small but meaningful change for a mode built around fast duels, quick decision-making, and tight mechanical fights. More verticality and angle variety should make Skirmish feel less repetitive, especially for players who have been grinding the mode since its launch.

Another useful Skirmish change is that all selectable Agents are now available in both 1v1 and 2v2 modes, even if players have not unlocked them yet.

Are There Any Agent Buffs or Nerfs in VALORANT Patch 12.10?

There are no major Agent buffs or nerfs in VALORANT Patch 12.10. Unlike Patch 12.09, which included more direct gameplay balance changes, Patch 12.10 is mainly focused on replay access, esports features, Skirmish updates, and bug fixes.

Miks Bug Fixes in Patch 12.10

Miks receives several bug fixes in VALORANT Patch 12.10. Riot fixed an issue where Miks’s M-Pulse healing could briefly remain on enemies after they left its range. This should make the ability behave more consistently during fights.

Another fix addresses a problem where M-Pulse could cancel other ability and weapon equip animations. Riot also fixed a bug where spamming alt-fire with M-Pulse could cause the ability to activate in the wrong form.

These are not direct buffs or nerfs, but they should make Miks feel cleaner and more predictable in live matches.

Harbor Receives a Reckoning Fix

Harbor also gets a bug fix in Patch 12.10. Riot fixed an issue where Harbor’s Reckoning could disappear early if the player spammed the cast button.

Again, this is not a balance change, but it is a useful fix for Harbor players. Reckoning is one of Harbor’s most important tools for taking space and forcing enemies out of strong positions, so having it work reliably is important.

Gameplay and Mode Bug Fixes

VALORANT Patch 12.10 includes a gameplay fix for an issue that allowed players to accidentally kill enemies from spawn during the buy phase. Riot notes that this fix was already rolled out during a Patch 12.09 redeploy, but it is still listed as part of the 12.10 notes.

Skirmish 2v2 also received a fix for a bug where the overtime timer could get stuck at 0.5 seconds. For a fast-paced mode like Skirmish, even small timer issues can feel frustrating, so this should make overtime rounds smoother.

Store Fixes Across PC and Console

The Store also gets a couple of fixes in this patch. Across all platforms, Riot fixed an issue where bundle details were not shown on the confirmation page when buying VCT bundles.

On console, Riot fixed a clipping issue that could happen when confirming a gun buddy purchase from the battlepass. It is a small visual fix, but it helps clean up the store experience for console players.

Premier Schedule Changes on PC

PC players also get Premier updates in VALORANT Patch 12.10. Riot has changed the V26A3 Contender and Invite Division schedule, with playoffs now taking place across multiple days.

The first round of playoffs is scheduled for June 20. Teams that advance from that round will return on June 21 for their next matchup. Riot also advises players to check the in-client schedule for round start times in their own region.

Overall, VALORANT Patch 12.10 is not the kind of update that will shake up ranked overnight. There are no major buffs, nerfs, weapon changes, or sweeping Agent adjustments. Instead, Riot is using this patch to clean up bugs, improve replay accessibility, support Masters London Pick’Ems, and expand Skirmish with new maps.

The post VALORANT Patch 12.10 Notes: All Changes, Bug Fixes, Skirmish Maps, and More appeared first on GameRiv.

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