We received consistent feedback that Fuse's ultimate wasn't feeling as reliable as we wanted it to be, so we're making changes to reduce the odds enemies won't take damage while inside the area of effect. We're also reverting the duration change to his tactical to let him hold space a bit longer in tight quarters.
We received consistent feedback that Fuse's ultimate wasn't feeling as reliable as we wanted it to be, so we're making changes to reduce the odds enemies won't take damage while inside the area of effect. We're also reverting the duration change to his tactical to let him hold space a bit longer in tight quarters.
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