Administrators COSMIN Posted October 21, 2024 Administrators Posted October 21, 2024 Gear Up: Confirmation on Your Loadouts (MP, RBZ)Recap: Perfecting your Loadouts in Black Ops 6 is both quick and easy. This includes a reworking of the Weapon Gunsmith to make it much more approachable, allowing you to choose from the vast array of unlockable weapon attachments with a renewed set of confidence that the build you’re making is suited to your exact style of play.It all starts in the Weapons Menu, and it’s here you’ll choose your Loadouts. Black Ops 6 is set to bring an exceptional arsenal of weaponry and equipment to the game – including 12 weapons all-new to the franchise – and the following information details the available Equipment (Tacticals, Lethals, Field Upgrades) Scorestreaks, Perks, Combat Specialties, and Wildcards available at the game’s launch.Weapons Detail Note: The Primary, Secondary, and Melee Weapons you can choose from, along with Gunsmith and Attachment Intel, is covered in the Weapons Detail Blog, available here.Zombies Detail Note: Round-Based Zombies Mode utilizes some (but not all) of the Equipment detailed in this blog. Where appropriate, this will be flagged. Expect a Launch Comms: Zombies-focused blog prior to game release that confirms all Equipment available at launch for this mode.Mastery Badges Note: Every Equipment set – Tacticals, Lethals, Field Upgrades, and Scorestreaks – have their own Medal Challenge (with associated XP Reward), and all individual Equipment items have a specific set of Mastery Badge Challenges to complete. Consult the Launch Comms: Progression Blog for more Intel.Accessing LoadoutsLoadouts are the key to accessing all the wealth of Operator equipment in the game. At the very start of your Black Ops 6 Multiplayer journey, you’re able to access Default Loadouts (that are pre-built for a specific style of play), but the entire Loadout content opens once you hit Player Level 4, and Custom Loadouts become available, as shown below:Progression: Loadout UnlocksLoadout - Player LevelENFORCER 1RECON 1STRATEGIST 1COMMANDO 2OVERWATCH 3CUSTOM 4Overview: Tacticals (8) (MP, RBZ)Mastery Badges available for this Equipment TypeRecap: Tacticals are limited-per-life and reusable items that range from intel-gathering sensors to healing or disorientation devices, designed to offer a non-lethal advantage in combat.Wildcard Note: Equip the Tactical Expert Wildcard, and you spawn with two additional Tacticals of the same type (a total of three).Progression: Tacticals UnlocksTactical - Player LevelCONCUSSION 0FLASHBANG 6SPY CAM 12SMOKE 17PROX ALARM 23STIM SHOT 30DECOY 35SHOCK CHARGE 42Available TacticalsConcussion Grenade (MP, RBZ)Available: Unlocked ImmediatelyGrenade that slows victim’s movement and aiming.Flashbang Grenade (MP)Available: Unlocked at Player Level 6Grenade that blinds targets for a duration. For players with photosensitivity concerns, the flash effect of this grenade can be displayed as a low-light black effect if you change it at the Options > Graphics > View > Inverted Flashbang menu.Spy Cam (MP)Available: Unlocked at Player Level 12Quickly mark enemies and hostile Equipment and Scorestreaks for your team.Smoke Grenade (MP, RBZ)Available: Unlocked at Player Level 17Deploys a smoke screen that blocks vision and automated targeting systems.Prox Alarm (MP)Available: Unlocked at Player Level 23Set of two sticky alarms that ring and flash when an enemy is nearby. Tripped alarms show on allied minimaps.Stim Shot (MP, RBZ)Available: Unlocked at Player Level 30Combat stim that heals wounds and refreshes Tactical Sprint.Decoy Grenade (MP, RBZ)Available: Unlocked at Player Level 35Grenade that simulates footsteps and gunfire sounds to confuse enemies. Sticks to surfaces.Shock Charge (MP, RBZ)Available: Unlocked at Player Level 42Electrical trap that sticks to surfaces and electrocutes enemies, stunning them.Overview: Lethals (9) (MP, RBZ)Mastery Badges available for this Equipment TypeRecap: Lethals are limited-per-life items that harm enemies, usually via an explosion.Wildcard Note: Equip the Danger Close Wildcard, and you spawn with two additional Lethals of the same type (a total of three).Progression: Lethals UnlocksLethal Player LevelFRAG 0STICKY GRENADE 9C4 14THERMO GRENADE 21IMPACT GRENADE 26MOLOTOV 32BLAST TRAP 41DRILL CHARGE 50COMBAT AXE 53Available LethalsFrag Grenade (MP, RBZ)Available: Unlocked ImmediatelyCookable fragmentation grenade.Sticky Grenade (MP, RBZ)Available: Unlocked at Player Level 9Reliable sticky grenade with a timed fuse.C4 (MP, RBZ) Available: Unlocked at Player Level 14Sticky explosive with large damage radius. Detonate remotely with your Lethal Equipment Button. Double-tap your Interact Button for a quick detonation.Thermo Grenade (MP, RBZ)Available: Unlocked at Player Level 21Creates a large fuel-air cloud that explodes after a duration.Impact Grenade (MP, RBZ)Available: Unlocked at Player Level 26Precision grenade that explodes on impact.Molotov (MP, RBZ)Available: Unlocked at Player Level 32Thrown incendiary weapon creates a patch of flames.Blast Trap (MP, RBZ)Available: Unlocked at Player Level 41Planted explosive device detonates when enemies come near.Drill Charge (MP)Available: Unlocked at Player Level 50Explosive charge that burrows into a surface and explodes, damaging enemies on the other side.Combat Axe (MP, RBZ)Available: Unlocked at Player Level 53Thrown axe that kills enemies in one hit. Bounces off surfaces.Overview: Field Upgrades (11) (MP)Mastery Badges available for this Equipment TypeRecap: Impressive tactical or lethal devices that are powerful and recharge during a match after use.RBZ Note: Zombies Field Upgrades are entirely different, and those available at game launch are covered in the Launch Comms: Zombies Blog.Wildcard Note: Equip the Prepper Wildcard, and you spawn with two different Field Upgrades (a total of two).Progression: Field Upgrades UnlocksField Upgrade Player LevelASSAULT PACK 0SCRAMBLER 18SIGNAL LURE 27MORPHINE INJECTOR 44WAR CRY 35SPRING MINE 0TACTICAL INSERTION 39TROPHY SYSTEM 12NEUROGAS 48ACOUSTIC AMP 41SLEEPER AGENT 51Available Field UpgradesAssault Pack (MP)Available: Unlocked ImmediatelyDeploy a box of extra ammo and equipment to resupply your team.Spring Mine (MP)Available: Unlocked ImmediatelyDeploy an anti-infantry mine.Trophy System (MP)Available: Unlocked at Player Level 12Deployable defense system that destroys enemy projectiles in the air.Scrambler (MP)Available: Unlocked at Player Level 18Creates an area that disrupts enemy equipment, Field Upgrades, Scorestreaks, and minimaps.Signal Lure (MP)Available: Unlocked at Player Level 27Reveal your position to enemies but earn bonus score for kills and for surviving.War Cry (MP)Available: Unlocked at Player Level 35Rally your team, improving nearby allies’ movement speed and health regen speed for a duration.Tactical Insertion (MP)Available: Unlocked at Player Level 39Marks a location as your next spawn point.Acoustic Amp (MP)Available: Unlocked at Player Level 41Personal audio amplifier that makes enemy footsteps louder for a duration.Morphine Injector (MP)Available: Unlocked at Player Level 44For a duration, fatal damage puts you into a Last Stand state. Teammates can revive you or get a kill to self-revive.Neurogas (MP)Available: Unlocked at Player Level 48Deployed trap which emits a neurotoxic gas cloud, causing severe hallucinations, which disorients and damages victims.Sleeper Agent (MP)Available: Unlocked at Player Level 51Infiltrate the enemy team, appearing as a friendly to them for a short duration. Kills extend the time. Gunfire and enemy content reveal your true identity.Overview: Perks (21), Specialties (3), and Wildcards (6) (MP)Recap: The Black Ops 6 Multiplayer Perk system brings innovation, familiarity, and streamlining to your initial choices when choosing the three abilities you bring to each MP match, with added depth as you ponder the advantages of Combat Specialties, as well as the Wildcard feature you can pick to fully flesh out your Operator.Perk Slots 1, 2, 3: You have a selection from all the available Perks to choose from in each of three different available slots. You pick one Perk per slot, for a total of three Perks that activate immediately at the start of every match.Combat Specialty: In addition to the name and combat capabilities, each Black Ops 6 Perk has color associated with it. This visual reference denotes the Combat Specialty the Perk offers, but only if grouped with two other Perks of the same color (or Specialty). The three colors are Red (Enforcer), Blue (Recon), and Green (Strategist). For example, “Engineer” (Perk 2) is color-coded blue, meaning it grants the Recon Combat Specialty, but only if your two other Perks (from Perk selections 1 and 3) are also color-coded blue (i.e., they are also grant the “Recon” Specialty). Choose three Perks of the same color in slots 1, 2, and 3, and you’re able to pick an additional Specialty.Note on RBZ: Zombies Perks are entirely different, and those available at game launch are covered in the Launch Comms Zombies Blog.Wildcard Note: Equip the Perk Greed Wildcard, and you can choose a fourth Perk. This opens up a special fourth Perk Slot; the Perk can be chosen from any Specialty (you have the choice of any of the 21 available Perks). This perk also counts towards obtaining your Combat Specialty, allowing for tactical placement and choice across all four slots.Progression: Perks UnlocksPerk - Slot - Specialty - Player LevelDEXTERITY 1 Enforcer 20GUNG-HO 1 Enforcer 0SCAVENGER 1 Enforcer 26ASSASSIN 2 Enforcer 5BRUISER 2 Enforcer 53BANKROLL 3 Enforcer 23DOUBLE TIME 3 Enforcer 14GHOST 1 Recon XXXNINJA 1 Recon 35ENGINEER 2 Recon 0FORWARD INTEL 2 Recon 47TRACKER 2 Recon 29COLD-BLOODED 3 Recon 41VIGILANCE 3 Recon 6FLAK JACKET 1 Strategist 8TAC MASK 1 Strategist 44DISPATCHER 2 Strategist 11FAST HANDS 2 Strategist 38GEARHEAD 3 Strategist 50GUARDIAN 3 Strategist 32QUARTERMASTER 3 Strategist 0Enforcer Perks (7) (Perk Slots 1, 2, 3)Enforcer Perks: Slot 1Pick one of the following three Perks from the Enforcer type for this slot or choose from Slot 1 Recon or Strategist Perks.Gung-HoAvailable: Unlocked ImmediatelyReduced movement penalties when reloading or using Equipment. Reload while Tactical Sprinting.DexterityAvailable: Unlocked at Player Level 20Reduced weapon motion while jumping, sliding, and diving. Take less fall damage.ScavengerAvailable: Unlocked at Player Level 26Resupply ammo and Equipment from killed enemies.Enforcer Perks: Slot 2Pick one of the following two Perks from the Enforcer type for this slot or choose from Slot 2 Recon or Strategist Perks.AssassinAvailable: Unlocked at Player Level 5Enemies on a kill streak get a unique minimap marker and drop Bounty Packs when killed. Pick up the Packs for more Score.BruiserAvailable: Unlocked at Player Level 53Melee kills and finishing moves replenish health and earn extra score.Enforcer Perks: Slot 3Pick one of the following two Perks from the Enforcer type for this slot or choose from Slot 3 Recon or Strategist Perks.Double TimeAvailable: Unlocked at Player Level 14Greatly increased duration of Tactical Sprint.BankrollAvailable: Unlocked at Player Level 23Start each life with +150 score towards Scorestreaks (non-lethal).Recon Perks (7) (Perk Slots 1, 2, 3)Recon Perks: Slot 1Pick one of the following two Perks from the Recon type for this slot or choose from Slot 1 Enforcer or Strategist Perks.GhostAvailable: Unlocked at Player Level 17Undetectable by enemy Scout Pulse (Scorestreak) and UAV (Scorestreak) when moving, planting, defusing, or controlling Scorestreaks. Undetectable by Prox Alarm (Tactical).NinjaAvailable: Unlocked at Player Level 35Move more quietly.Recon Perks: Slot 2Pick one of the following three Perks from the Recon type for this slot, or choose from Slot 2 Enforcer or Strategist Perks.EngineerAvailable: Unlocked ImmediatelySee enemy Equipment and Scorestreaks through walls and enemy Scorestreak icons on the minimap.TrackerAvailable: Unlocked at Player Level 29See enemy footsteps. ADSing auto-pings enemies. Long cooldown between pings.Forward IntelAvailable: Unlocked at Player Level 47Increases minimap area and shows direction indicators for revealed enemies.Recon Perks: Slot 3Pick one of the following two Perks from the Recon type for this slot or choose from Slot 3 Enforcer or Strategist Perks.VigilanceAvailable: Unlocked at Player Level 6Displays a HUD icon whenever you appear on enemy minimaps. Immune to CUAV (Scorestreak) and Scrambler (Field Upgrade). Immune to Sleeper Agent (Field Upgrade).Cold-BloodedAvailable: Unlocked at Player Level 41Undetectable by AI targeting and thermal optics. Player-controlled Scorestreaks don’t highlight you.Strategist Perks (7) (Perk Slots 1, 2, 3)Strategist Perks: Slot 1Pick one of the following two Perks from the Strategist type for this slot or choose from Slot 1 Enforcer or Recon Perks.Flak JacketAvailable: Unlocked at Player Level 8Reduces incoming explosive and fire damage.Tac MaskAvailable: Unlocked at Player Level 44Resistance to enemy flash and concussion grenades (Tacticals) and enemy Neuro Gas (Field Upgrade).Strategist Perks: Slot 2Pick one of the following two Perks from the Strategist type for this slot or choose from Slot 2 Enforcer or Recon Perks.DispatcherAvailable: Unlocked at Player Level 11Reduced score cost for non-lethal Scorestreaks. Stacks with Bankroll (Slot 3 Enforcer Perk).Fast HandsAvailable: Unlocked at Player Level 38Swap weapons faster and extend fuses when throwing back grenades.Strategist Perks: Slot 3Pick one of the following three Perks from the Strategist type for this slot or choose from Slot 3 Enforcer or Recon Perks.QuartermasterAvailable: Unlocked ImmediatelyRecharge Equipment uses over time.GuardianAvailable: Unlocked at Player Level 32Faster healing while capturing and holding objectives. Revive downed teammates faster.GearheadAvailable: Unlocked at Player Level 50Two Field Upgrade charges. Increased Field Upgrade charge rate. Hack enemy Equipment and Field Upgrades.Combat Specialties (3)Recap: Equip three Perks of the same Combat Specialty (Enforcer, Recon, or Strategist, denoted by the red, blue, or green color) to activate its Combat Specialty in-game. There are three, which are automatically added to the Specialty slot. If your three Perks are of differing colors (or Specialties), no Specialty is granted. Black Ops 6 has the following Specialties available:EnforcerAvailable: When three Enforcer Perks are equippedKilling enemies grants a temporary buff to movement speed and health regeneration rate.ReconAvailable: When three Recon Perks are equippedEnemies can be seen through walls for a short time after respawn; a HUD edge indicator flashes when an enemy is outside your view; leave no death skulls when killing enemies.StrategistAvailable: When three Strategist Perks are equippedEarn a score bonus for objectives and destroying enemy Equipment; see Equipment through walls; deploy Equipment and Field Upgrades faster.Wildcards (6)Recap: Lastly, you can further augment your favorite Loadouts by adding a single Wildcard. Last utilized in Black Ops Cold War, these allow you to add a modifier that would normally bend or break the rules of the Create-a-Class system. Expect the following Wildcards at launch:Tactical ExpertAvailable: Unlocked at Player Level 15Spawn with two extra Tacticals.OverkillAvailable: Unlocked at Player Level 24Equip any non-melee weapon in Primary and Secondary slots.GunfighterAvailable: Unlocked at Player Level 33Get three extra attachment points for your Primary weapon.Danger CloseAvailable: Unlocked at Player Level 38Spawn with an extra lethal.PrepperAvailable: Unlocked at Player Level 45Equip two different Field Upgrades.Perk GreedAvailable: Unlocked at Player Level 54Equip an extra Perk.Overview: Scorestreaks (18) (MP, RBZ)Mastery Badges available for this Equipment TypeRecap: As well as bringing a Loadout to battle, you’re able to choose three Scorestreaks, some of the most powerful recon, tactical, or destructive tools at your disposal. These are earned by increasing your score count during a single life, as score resets if you die.Note that Scorestreaks in Black Ops 6 are not grouped into subsets that you must pick between; you can choose any three Scorestreaks you like, no matter how little or large the points cost. These are then unlocked during a match from lowest to highest points, as normal.Note on RBZ: Zombies Mode allows you to craft or loot a small selection of the following Scoresteaks, known as “Support” equipment in-game. Consult the Launch Comms: Zombies Blog for more information.Perk Note: When equipped, the Dispatcher Perk reduces the Scorestreak cost for non-lethal (i.e., tactical) Scorestreaks. This stacks with Bankroll.Perk Note: When equipped, the Bankroll Perk automatically awards you +150 score towards Scorestreaks at the start of a match. This stacks with Dispatcher.Progression: Scorestreaks UnlocksScorestreak Player LevelSCOUT PULSE 0RC-XD 5ARCHANGEL LAUNCHER 9UAV 15COUNTER UAV 17SAM TURRET 33CARE PACKAGE 24NAPALM STRIKE 30SENTRY TURRET 12LDBR 21WATCHDOG HELO 0A.G.R. MK 1 27HELLSTORM 0INTERCEPTORS 47STRATEGIC BOMBER 36HARP 42CHOPPER GUNNER 45DREADNOUGHT 54Available ScorestreaksScout Pulse (MP)Type: Non-lethalScore: 400 (Dispatcher Perk: 300)Available: Unlocked ImmediatelyRadar ping that reveals nearby enemies on the user’s minimap.RCXD (MP)Type: LethalScore: 450Available: Unlocked at Player Level 5Deploy a small remote controlled, remote detonated explosive vehicle.SAM Turret (MP)Type: Non-lethal (to Operators)Score: 550 (Dispatcher Perk: 500)Available: Unlocked at Player Level 33Launch a targeted missile strike against air vehicles.UAV (MP)Type: Non-lethalScore: 600 (Dispatcher Perk: 500)Available: Unlocked at Player Level 15Aerial recon drone that reveals enemy locations on the minimap for your team.Archangel Launcher (MP)Type: LethalScore: 650Available: Unlocked at Player Level 9Rocket launcher that fires remote-piloted rockets. Magazine size of two.Counter UAV (MP)Type: Non-lethalScore: 700 (Dispatcher Perk: 550)Available: Unlocked at Player Level 17Launch a drone that scrambles enemy minimaps.Care Package (MP)Type: Non-lethalScore: 750 (Dispatcher Perk: 700)Available: Unlocked at Player Level 24Call in an airdrop that contains a random Scorestreak.Napalm Strike (MP)Type: LethalScore: 900Available: Unlocked at Player Level 30Launch a targeted strike of explosive napalm.LDBR (MP, RBZ)Type: LethalScore: 950Available: Unlocked at Player Level 21Launch a missile bombardment in a targeted area for a duration.Sentry Turret (MP, RBZ)Type: LethalScore: 1,000Available: Unlocked at Player Level 12Automated turret that scans for and attacks nearby enemies in a forward-facing cone.Hellstorm (MP, RBZ)Type: LethalScore: 1,050Available: Unlocked ImmediatelyControl a long-range missile with brake and boost capabilities and secondary missiles.Watchdog Helo (MP)Type: LethalScore: 1,100Available: Unlocked ImmediatelyWatchdog Helo that engages enemies and pings enemy locations for your team.A.G.R. Mk 1 (MP)Type: LethalScore: 1,200Available: Unlocked at Player Level 27Remotely piloted quick assault tank armed with a machine gun and grenade launcher.Interceptors (MP)Type: Non-lethal (to Operators)Score: 1,250 (Dispatcher Perk: 1,050)Available: Unlocked at Player Level 47Call in a fighter jet squadron that eliminates enemy air targets.Strategic Bomber (MP)Type: LethalScore: 1,300Available: Unlocked at Player Level 36Stealth plane that carpet bombs a large targeted area.HARP (MP)Type: Non-lethalScore: 1,450 (Dispatcher Perk: 1,200)Available: Unlocked at Player Level 42High altitude recon plane reveals enemy position and direction on the minimap in real time.Chopper Gunner (MP, RBZ)Type: LethalScore: 1,600Available: Unlocked at Player Level 45Take control of the door gun turret on an assault chopper.Dreadnought (MP)Type: LethalScore: 1,800Available: Unlocked at Player Level 54Heavily modified gunship equipped with multiple cannons, rocket pods, and a Daisy Cutter bomb.Black Ops 6: Unredacted Launch Comms Incoming!Expect further critical intel to be unredacted in the coming days as we confirm additional launch content across Multiplayer and Zombies. Look for the following missives:Launch Comms Blog 1: Multiplayer and More: Essential Intel on the Multiplayer Modes, Maps, Factions, and Operators Coming to Black Ops 6.Launch Comms Blog 2: Zombies Mode Prep: Full Equipment, Power-Ups, Augments, GobbleGums, a Full Tour of Terminus and Liberty Falls, and Confirmed Launch Changes.Launch Comms Blog 3: Weapons Hot: Primary, Secondary, and Melee Weapons Detail for Black Ops 6. Includes new details on the latest innovations across Gunsmith and Attachments.Launch Comms Blog 4: Gear Up: Ensure you’re fully equipped for Black Ops 6 launch as we confirm all the launch Equipment (Tacticals, Lethals, Field Upgrades), Perks, Specialties, Wildcards, and Scorestreaks available. You’re reading this blog now!Launch Comms Blog 5: Progression: Unlock your true potential as we detail the critical Player Level equipment you’ll need on day one, detailed intel on Classic Prestige and the available rewards, full info on Calling Cards, Reticles, and Mastery Badges Challenges. Plus: Are You Ready for a Deep Dive into the Weapon Camo System?The Truth Lies.© 2024 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, , and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners.For more information, please visit http://www.callofduty.com/ and http://www.youtube.com/callofduty, and follow @Activision and @CallofDuty on X (formerly Twitter), Instagram, and Facebook. For Call of Duty Updates, follow @CODUpdates on X (formerly Twitter).View the full article Donator: SteamDB Donator: SteamLadder Steam Level Up: https://slvlup.com/r/krrna6 Steam™ Hour Boosting!: https://freehourboost.com/?r=cosminzm
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