Marian - GL Posted May 19, 2024 Posted May 19, 2024 View File Quake Sounds v3 [6th-Jun-2016] Configuration 1. QuakeSetsList.cfg "SetsList" { "sound sets" { "sound set 1" "standard" "sound set 2" "female" "sound set 3" "" << Add name of sound set config here! "sound set 4" "" "sound set 5" "" } } 2. Sound Set configs (dependant on your configuration) "SoundSet" { "headshot" { "0" << Plays the sound on every headshot { "sound" "quake/standard/headshot.mp3" << Sound file to play "config" "9" << Configuration setting for this sound } "1" << Number of kills required to play the sound { "sound" "quake/standard/headshot.mp3" << Sound file to play "config" "9" << Configuration setting for this sound } } } "config" "" The field works as follows: 0: Off 1: Play sound to everyone 2: Play sound to attacker 4: Play sound to victim 8: Print text to everyone 16: Print text to attacker 32: Print text to victim You need to add the above values to get your value If you want to play sounds and text to everyone 1 + 8 = 9 If you want to print text to everyone but only want sounds to play for those involved: 2 + 4 + 8 = 14 3. plugin.quakesounds.txt (translations) "headshot" << This is used when config is set to always play headshots { "#format" "{1:s}" "en" "{1} Headshot" "de" "{1} Kopfschuss" "fr" "{1} aime les grosses têtes !!" } "headshot 1" << Number of Kills required to play the sound { "#format" "{1:s}" "en" "{1} Headshot" "de" "{1} Kopfschuss" "fr" "{1} aime les grosses têtes !!" } "headshot 3" << Number of Kills required to play the sound { "#format" "{1:s}" "en" "{1} Hattrick" "de" "{1} Hattrick" "fr" "{1} Tour du chapeau" } CVARS sm_quakesoundsv3_version: The version number of the plugin... Do NOT Touch! sm_quakesoundsv3_announce: Enables the plugin announcement on player join. sm_quakesoundsv3_text: The default text setting for new users. sm_quakesoundsv3_sound: The default sound setting for new users. sm_quakesoundsv3_teamkill_mode: Teamkill setting; 0=Normal, 1=Teamkills act as normal kills (and teamkill sounds wont be played). sm_quakesoundsv3_volume: The volume of all the sounds played by the plugin, 0.0 = 0%, 1.0 = 100%. (Note: This has no effect in CS:GO) sm_quakesoundsv3_combo_time: Max time in seconds between kills that will count as combo; 0.0=Minimum, 2.0=Default. Submitter Marian-TSGAMELIFERO Submitted 05/19/2024 Category Plugins
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