Marian - GL Posted November 16, 2023 Posted November 16, 2023 View File Molotov Cocktail v3.30 CSDM Say Commands molotov Buy a Molotov /molotov Buy a Molotov Console Commands molotov_give <player|@all|@t|@ct|@al|@ax|@br|@b|@r|@y|@g > Give Molotovs to a player, everyone, or specified team molotov_cocktail [0|1] Enable(1)/Disable(0) the plugin (If no arguments, show the status) molotov_override [0|1] Enable(1)/Disable(0) the standard grenade override (If no arguments, show the status) Configuration CVARs molotov_enabled <0|1> (Default: 1) Enable(1)/Disable(0) the plugin molotov_price <N> (Default: 1200) Set the Molotov price (Counter-Strike only) molotov_damage <N> (Default: 50) Set the damage done by initial Molotov explosion molotov_radius <N> (Default: 150) Set the radius of Molotov damage molotov_firetime <N> (Default: 6) Duration (in seconds) of fire effects, sounds, etc. molotov_firedamage <N> (Default: 3) Amount of damage done by fire effects (every 0.2 secs) molotov_ff <0|1|-1|-2> (Default: 1) Set Molotov friendly fire status (Was molotov_tk) 0 - Disable friendly fire for Molotov (regardless of mp_friendlyfire) 1 - Enable friendly fire for Molotov (regardless of mp_friendlyfire) -1 - Use mp_friendlyfire value (v3.21+) -2 - Check bit 5 (decimal: 16) of mp_teamplay (DOD and TFC only) (v3.21+) molotov_override_he <0|1> (Default: 0) Override the mod's standard grenade automatically with Molotov (Was molotov_tempoverride) molotov_max <N> (Default: 1) Limit carried Molotovs to this amount (Does not work with override) (Recommended: CSTRIKE: ≤ 10; DOD: ≤ 9; TFC: ≤ 4;) molotov_buyzone <0|1> (Default: 1) Limit Molotov buying to buyzone (Counter-Strike only) molotov_menu <0|1> (Default: 0) Enable menu at beginning of each round (Was amx_molotovmenu) (Counter-Strike only) mp_friendlyfire <0|1> Only checked if molotov_ff = -1 mp_teamplay <N> Only checked if molotov_ff = -2 (DOD/TFC only) Submitter Marian-TSGAMELIFERO Submitted 11/16/2023 Category Plugins
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