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About This Game

◆◆What is MechNest?◆◆


MechNest is my solo project and my first work.

It's a balanced combination of roguelike, shooting, hack and slash.

The meaning of the title is "den of mecha".

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◆◆ Roguelike ◆◆


Dungeons and enemy characters are randomly generated and upgrades cannot be carried over to the next playthrough. (PermaDeath)
Defeating a boss unlocks new skills and custom appearance elements.
There are no leveling or multiplayer elements.

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◆◆ Shooting ◆◆


MechNest's main shooting is designed without lock-on or homing elements.
It prioritizes shooting than action.

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◆◆ Hack and Slash ◆◆


Outside of the high difficulty dungeons, the game is designed to be more exhilarating than tense.
HP and shields heal automatically, so be bold enough to wipe out a bunch of enemies.
The core of the game is to fight the enemies that appear one after another.
There are no story elements.

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◆◆Thank you for your support.◆◆


MechNest is run by just two people, one developer and one promotional staff.

If you find it a bit of fun, please support us by sharing and reviewing it!

Recommended Twitter hashtags #MechNest

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