Counter-Strike 2 Update - Release Notes - GAMELIFE România Jump to content

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\[ MAPS ]

Cache

  • Map-wide clipping fixes and geometry polish.

  • Fixed some spots where bomb would be unreachable when dropped.

  • Fixed dynamic shadows breaking in some spots.

  • Fixed some surface sound types.

\[ ANIMGRAPH 2 ]

  • Fixed hand popping when counter-strafing with a grenade equipped.

\[ MISC ]

  • Limit aim punch to 90 degrees.

  • Added secondary intersection trace for partially-occluded thirdperson weapons.

  • Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

  • Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

  • Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

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