Moderators Beatrice Posted August 1 Moderators Posted August 1 [ GAMEPLAY ] Fixed a bug that would allow you to inspect a grenade after priming. Fixed a bug that would prevent firstperson viewmodel lag. Molotov again uses the correct fire particle. Incendiary and smoke grenades now play the correct sounds. Adjusted firstperson molotov audio and particle event timing. Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed. Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.[ MAPS ]Jura Updated to the latest version from the Community Workshop.View the full article 1
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