Moderators Beatrice Posted July 28 Moderators Posted July 28 [ ANIMATION ] The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animations Replaced/updated all chicken animations[ GAMEPLAY ] Improvements to damage prediction when shooting while moving Shotgun reloads will no longer resume automatically after being interrupted Fixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)[ AUDIO ] Fixed a case where individual player voice volume adjustments weren't working correctly Various improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates. Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide) Various improvements to ambient sound content for community map makers[ MISC ] The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode[ MAPS ]Overpass Breakable glass added to B doors Adjusted Heaven railing Adjusted angle of truck on A site Blocked view from truckbed to stairs Moved up wall behind dumpster, by A stairs Adjusted texturing on dumpster back wall Removed some grass near A site Flattened tops of broken walls near B site Re-enabled wires around the mapTrain Added new cover on A site by Hell train Added new cover and adjusted platform on B site outside of Z Added new cover in Upper B halls Adjusted cover in Ivy Removed horizontal stripes on large doors in A site Raised CT side platform in B Adjusted lighting on B site Adjusted clipping throughoutInferno Church windows opened above Coffins Church garden pathway narrowed by entrance door and widened by Coffins Adjusted shape of first box on B site Repairs on A site balcony railing have been completed Curbs removed along Mid Arch light moved to ceiling Adjusted Banana visuals to improve player legibility Adjusted props throughoutDogtown Updated to the latest version from the Community Workshop (Update Notes)View the full article 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now