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Found 23 results

  1. How Back 4 Blood is using a card system to be different from Left 4 Dead Many have said that Back 4 Blood is something more than the spiritual successor to Left 4 Dead as, despite the new publisher, team, and name, the DNA of Valve's co-op zombie shooter should be clear for all to see. But, for those dining in on its nostalgia, there's something new to explore that's going to even further improve the game's inherent replayability - a Roguelike card system. "We are definitely trying something a little bit different," explains Lianne Papp, executive producer at Turtle Rock Studios in an interview with GamesRadar for the Future Games Show. "We've got the elements that you want out of a cooperative zombie shooter, so you can gather up with your three friends and take out a bunch of Ridden [the game's zombies]; we're also adding some rouge-lite elements with our card system that's actually pretty cool, and we think it will provide a different spin on it and provides more replayability to the game. For those of you who didn't manage to jump into the game's closed alpha – although an open beta is arriving sometime before the game's new October 12 release date – the game starts out simply, and familiarly, enough. You and three friends find yourselves in a safe room, and although zombies are the main foe, the orchestrator of everything once again is the Game Director. Rather than a developer though, the Game Director is the in-game AI established in the Left 4 Dead games, tweaking each section, deciding when and where to drop zombies, and what kinds you will face. Thus, each round you play feels dynamic and unique, responding to decisions you've made, but now the card system will let you tailor your tactics to combat the Game Director too. "You're going to start in a safe room with three of your friends and the Game Director is going to play what we call Corruption Cards," explains Papp. "You get to know what challenges he is going to throw at you and your team by looking at what these cards are; they might be things like Swarm of Bruisers or Ridden on Fire, and you then get to know what it is that you're going to face. After you see those cards, you're then going to be given a hand from a deck that you've built, and you need to decide what cards you're going to play." Undead strategy Between levels, players will receive three cards from a deck that you've either chosen from presets or built yourself. But, you'll only actually be able to play one of those per round. The strategy around what you play and when will be crucial to success, and you'll gain more cards as you play the game to build out your arsenal too. Without the right cards, higher-level difficulties will be out of reach, and initially, progression is going to be difficult until you learn how best to use the hand you're dealt. "Coordination with your team is going to be super key here, as you can do things like improve the quality of items and weapons that are found in the world, you can make it so your team can carry more Molotovs or medkits, or you can even do something cool like your team gets a burst of health when you get incapacitated," adds Papp. "It allows players some transparency into what the Game Director is doing, so they can develop a counter-strategy," explains Turtle Rock Studios co-founder and design director, Chris Ashton in an interview with Edge Magazine. "For example, the Director is playing a bunch of Tallboys [enormous gangly monsters that charge from a distance] in the next section – you don't know exactly where or when they are going to spawn, but armed with this knowledge... you and your teammates could stock up on HE grenades to take out the Tallboys more easily." With the Left 4 Dead series, it was more about going in blind and having to learn how best to conquer different situations. With the new Back 4 Blood card system, Turtle Rock Studios is adding a meta progression system, where you'll have more tactical ammo to throw at a situation. The Game Director can also mix things up when it comes to environmental effects like Fog or Darkness, so despite your added advantages, there will always be something unexpected. "It's so powerful from a player's perspective and so fun when you put a plan together with your friends, build custom decks and successfully conquer a level that was previously giving you fits," said Ashton. "We're approaching co-op in a more flexible manner now, not requiring character classes, specific gear, or strategies. We've learned the value of letting players play their way." Because of that, the playable characters for the core PvE experience have been expanded from four to eight, meaning no-one gets lumbered with the last character left for their pick. None of these so-called Cleaners are tied to a traditional class type, but each does have a specific passive perk. Hoffman has 'So Many Pockets' that lets him start with an ammo pack and the chance to find more whenever he kills an enemy, while melee specialist Holly begins with a baseball, and the military-trained Walker arrives with bandolier straps that give him an increased ammo capacity trait. The enhanced range of Cleaners combined with the card system should mean this is the most replayable of its ilk. "We're really excited to see what you and your friends do with your cards," adds Papp. Back 4 Blood is arriving on Xbox Series X, Xbox One, PS5, PS4, and PC on October 12, delayed from its original June 18 release date. sursa
  2. Diablo 2 Resurrected vine dupa mai bine de 20 de ani de la lansarea jocului original ! Chiar si asa Blizzard a ales sa nu schimbe nucleul jocului , schimbarile sunt in pricipal la grafica plus cateva optiuni ce fac viata mai usoara jucatorilor ! Una din cele mai bune optiuni care face jocul unic este : campania single player de la primul joc , poate fi continuata in acest joc ! Lansarea probabila va avea loc pe la sfarsitul lunii septembrie ! Diablo 2 Resurrected Minimum System Requirements CPU : Intel Core i3-3250 / AMD FX-4350 RAM : 8GB RAM GPU / Video Card : Nvidia GTX 660 / AMD Radeon HD 7850 Storage : 30GB HDD Operating System : Windows 10 Diablo 2 Resurrected Recommended System Requirements CPU : Intel® Core i5-9600k / AMD Ryzen 5 2600 RAM : 16 GB RAM GPU / Video Card : Nvidia GTX 1060 / AMD Radeon RX 5500 XT Storage : 30GB SDD Operating System : Windows 10 Trailer :
  3. Am adaugat cateva harti!! Revin cu edit cand adaug altele! playground3 awp_zigzag awp_bycastor32 awp_dust32 awp_circular de_dust2 de_dust2_xmas de_dust2_2006 de_inferno de_mjolby6 de_bretonia de_king2016 de_rats_1337 de_perfect_inferno de_alexandra de_irak2 de_abaddon de_dust2002 de_cbble de_dustyaztec de_dust de_mirage_32 de_train32 de_barcelona de_nuke_rarea de_tuscan32 de_kabul32 de_lidl de_inferno2se de_westwood_big de_amr de_corruption cs_estate32 cs_assault_bungler11 cs_militia32 cs_assault_1337 cs_italy32 cs_office32 css_dust3 css_miragewinter_go css_dust2 css_train_winter dm_dustzone2 35hp_32 aim_headshot
  4. 0 downloads

    Teams Manager All-In-One Version 0.0.6 by Exolent Introduction Instead of all of the separate team management plugins that I have made, I decided to write a complete one. It includes: auto-join for teams a ratio for teams a limit for each team immunity for admins from all of the above Cvars team_immunity <0/1> - Allows immune admins to not be affected by plugin - 0 = Affect admins with plugin - 1 = Admins are not affected by ratio, team switching or auto-join, but will be affected by balancing - 2 = Admins are not affected by ratio, team switching, auto-join, or balancing - Default: 0 team_immunity_flag <flag(s)> - Flag(s) required to be considered immune - If multiple flags, admins must have them all - Default: "a" team_autojoin_team <0/1/2/5/6> - Team for players to auto-join - 0 = Disabled - 1 = Terrorists - 2 = Counter-Terrorists - 5 = Random (Terrorist or Counter-Terrorist) - 6 = Spectator - Default: 0 team_autojoin_favor <0/1/2> - If you have team_autojoin_team set to 5 and a player is able to join both teams, - This will force a specific team to choose when both teams are viable choices - 0 = Disabled - 1 = Terrorists - 2 = Counter-Terrorists - Default: 0 team_autojoin_class_t <1/2/3/4/5> team_autojoin_class_ct <1/2/3/4/5> - Class for players to choose for auto-join - 1-4 = Normal models - 5 = Random model - Default: 5 team_allow_switch <0/1> - Controls whether players on a team can choose a new team - 0 = Cannot choose new team - 1 = Allow choose new team - Default: 1 team_limit_t <limit> team_limit_ct <limit> - The max players for each team - 0 or 32 = Don't set a limit - Default: 32 team_ratio_t <factor> team_ratio_ct <factor> - The ratio for T:CT players - Example: If T is 3 and CT is 1, then there will be 3 Terrorists for every 1 Counter-Terrorists (or 3x more Terrorists). - If both factors are equal or one of them is 0, then no ratio will be put into effect. - Default: 1 team_balance <method> - How the teams should be checked to be balanced every round - This is for ensuring the limits/ratios are still in effect in case of other plugins moving players - Methods: 0, no, off, none 1, spec, spectate, spectater, spectator 2, move, switch, transfer 3, kick - Method Descriptions: 0 = Don't check to balance the teams 1 = Move excess players to spectator 2 = Move excess players to other team (if not breaking the limit/ratio) or move to spectator 3 = Kick players from server - Default: "off" Requirements AMX Mod X version 1.8.1 or higher Steam WITHOUT dproto installed Changelog Version 0.0.6 (edited by Arkshine) - Fixed typo resulting balancing issue Version 0.0.5 - Added value "2" functionality for cvar team_immunity - Added team_autojoin_favor cvar - Added support for mp_limitteams cvar - Forced mp_limitteams and mp_autoteambalance to 0 after grabbing values to not let the game break the plugin Version 0.0.4 - Rewrote how ratio is calculated Version 0.0.3 - Fixed auto-join bug when value was 5 or 6 Version 0.0.2 - Fixed transferring bug when balancing teams Version 0.0.1 - Initial release Notes If you have auto-join turned on to a specific team, or if you have a team ratio set into place, make sure you have mp_limitteams set to 0 or 32 in your server.cfg file! If you have auto-join set to 5 and mp_limitteams is not 0 or 32, then the auto-join will pick a proper team to not break mp_limitteams. The auto-join feature overrides the allow switching, so if you have auto-join to 1 team, then players cannot switch. If you have any other team managing ideas, please ask as I am always willing to have more features.
  5. Little Nightmares II is a suspense-adventure game in which you play as Mono, a young boy trapped in a world that has been distorted by the humming transmission of a distant tower. With Six, the girl in a yellow raincoat, as his guide, Mono sets out to discover the dark secrets of The Signal Tower and save Six from her terrible fate. But their journey will not be straightforward as Mono and Six will face a gallery of new threats from the terrible residents of this world. Will you dare to face this collection of new, little nightmares? Minimum Requirements, Predicted Recommended Requirements, Predicted OS: Win 7 64 OS: Win 7 64 Processor: Intel Core i3-2115C 2.0GHz / AMD Athlon II X3 460 Processor: Intel Core i7-860S Quad 2.53GHz / AMD FX-6200 Graphics: AMD Radeon R7 265 or NVIDIA GeForce GTX 480 Graphics: AMD Radeon HD 6970 or NVIDIA GeForce GTX 660 System Memory: 6 GB RAM System Memory: 8 GB RAM Storage: 10 GB Hard drive space Storage: 10 GB Hard drive space DirectX 11 Compatible Graphics Card mai multe despre joc gasiti aici https://en.bandainamcoent.eu/little-nightmares/little-nightmares-ii
  6. Doar pentru că ați văzut o parte din aceasta, nu înseamnă că o cunoașteți pe toate. Începutul episodului 2 îl adaugă pe Yoru la listă, precum și modificări mici, dar importante, la doi dintre controlorii noștri, Brimstone și Omen (Viper este pe drum). Mai multe gasiti aici: https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-2-0/
  7. Alienware AW 2521H Tech Specs: Device Type LED edgelight system Features 2 x USB 3.2 Gen1 (5 Gbps) downstream port [Front bottom, one with support for NVIDIA Reflex Latency Analyzer and one with BC1.2 charging capability at 2A(max)] 2 x USB 3.2 Gen1 (5 Gbps) downstream port (rear) 1 X USB 3.2 Gen1 (5 Gbps) upstream port (rear) Panel Type Fast In-Plane Switching Type Aspect Ratio 16:9 Native Resolution 1920 x 1080 at 360Hz (Native with DP) 1920 x 1080 at 240Hz (Native with HDMI) Brightness 400 cd/m² (typical) Contrast Ratio 1000 to 1 (typical) Response Time 1ms (gray to gray) - Extreme Mode Color Support 16.78 Million Input Connectors 2 x HDMI (ver 2.0) 1 x DP 1.4 (rear) 1X Audio line-out jack (rear) Display Position Adjustments Height 130 mm Pivot Function Yes tilt -5°/21° Swivel -20° to 20° Screen Coating Anti-Glare with 3H hardness Dimensions (WxDxH) - with stand 21.90 in x 9.92in x 20.71 in Compliant Standards N/A Product Description Alienware 25 Gaming Monitor - AW2521H Diagonal Size 24.5 inch Pixel Pitch 0.2829 mm x 0.2802 mm Weight 9.96 lb Review: Price: $899.99 USD. sursa: youtube.com/jaxytv
  8. MINIMUM: Requires a 64-bit processor and operating system SW: Windows 7 (SP1) 64bit Processor: Intel Core i3-3225 or AMD Phenom II X6 1100T Memory: 4 GB RAM Graphics: Nvidia GTX 650 Ti or AMD HD 7850 Storage: 40 GB available space RECOMMENDED: Requires a 64-bit processor and operating system SW: Windows 10 64bit Processor: Intel Core i7-7700K or Ryzen 5 1600 Memory: 8 GB RAM Graphics: GeForce GTX 1060 6GB or Radeon RX 470 Storage: 40 GB available space
  9. Romanii de la Amber si Scorpius Games lanseaza un nou joc pentru console si PC Amber, cel mai mare studio de game development independent din România, lansează oficial jocul rogue-lite first-person shooter PositronX. PositronX este creat de Scorpius Games, studio local bucureștean cu care Amber a fuzionat în martie anul acesta. Jocul, care până acum s-a aflat în Early Acces, se va lansa oficial pe Steam pe 29 octombrie și va putea fi achiziționat la prețul de 19,99 Euro, cu un discount de 10% PositronX pune accentul pe lupte strategice rapide, mecanici creative a timpului și spațiului, o grafică detaliată, în timp ce jucătorii își fac drum prin nivelurile mereu noi, generate algoritmic. PositronX iese din perioada Early Acccess cu o mulțime de elemente noi: un nivel va fi adăugat la momentul lansării, completând cele trei nivelurile existente. Se vor alătura și trei noi personaje: Quart, un asasin tăcut, dar mortal, Neutron – un specialist devastator și Graviton – un maestru al timpului. Arsenalul pe care jucătorul îl are la dispoziție crește, de asemenea, cu două noi arme pe care le poate folosi împotriva adversarilor: Core gun și Time gun. Toate noile elemente îi vor ghida jucătorului drumul până la întâlnirea cu boss-ul final – The Machina. În PositronX nivelurile sunt generate algoritmic dintr-o serie de hărți predefinite pentru fiecare game play, iar moartea nu are cum să lipsească din scenariu. Acest lucru face ca jucătorii să experimenteze de fiecare dată o hartă nouă, fără a putea anticipa mediul înconjurător iar dușmanii vor fi tot timpul alții. Totuși, de fiecare dată când jucătorii vor cădea, aceștia vor reveni mai puternic în joc, cu o multitudine de implanturi și arme la dispoziție. Aceste implanturi oferă abilități care le vor permite jucătorilor să încline balanța în favoarea lor, putând manipula timpul și spațiul, să convoace acoliți care să-i ajute, să se micșoreze sau să creeze diversiuni, printre multe altele. Pe lângă faptul că pot naviga pe pereți pentru a-și depăși adversarii, jucătorii pot și încetini, opri sau pot derula timpul înapoi. De asemenea, pot sări deasupa inamicilor sau folosi telechineza pentru a opri gloanțele în aer înainte de a le arunca înapoi asupra adversarilor și chiar se pot teleporta prin spații vaste. Jucătorii pot alege între șapte personaje diferite cu abilități unice, care dețin deja o serie de arme, toate cu posibilitatea de a fi upgradate, pe măsură ce aceștia își croiesc drum prin fiecare nivel. Mecanica din PositronX și estetica retro-industrială reprezintă combinația perfectă dintre gameplay-ul unor jocuri de succes ai anilor ’90, precum Quake 2 și Descent, și un design rogue-lite care invită la o experiență combativă și rejucabilă. „Lansarea PositronX marchează primii pași făcuți de Amber în producția de jocuri video pentru PC și console. Dezvoltăm o echipă care va crea mai multe jocuri pentru aceste platforme în următorii ani Sursa: revistabiz.ro
  10. MINIMUM: SW: Windows 10 64-bit Processor: Ryzen 3 1300X or better / i5 6600k or better Memory: 8 GB RAM Graphics: Radeon HD 7850 or better / GeForce GTX 660 or better DirectX: Version 11 Net: Broadband Internet connection Storage: 40 GB available space RECOMMENDED: SW: Windows 10 64-bit Processor: Ryzen 7 2700X or better / i7-7700 or better Memory: 16 GB RAM Graphics: Radeon RX 480 (Non-VR / Minimum VR) or Radeon RX 570 (Recommended VR) / GeForce GTX 1060 (Non-VR / Minimum VR) or GeForce GTX 1070 (Recommended VR) DirectX: Version 11 Net: Broadband Internet connection Storage: 40 GB available space
  11. CERINŢE DE SISTEM MINIMUM: OS:Windows 7 64-Bit (32-bit not supported) Processor:Intel Core 2 Duo e6400 or AMD Athlon x64 4000+ Video:DirectX 10+ capable Graphics Card Memory:4 GB RAM Storage:35 GB available HD space Internet:Broadband Internet Connection Required Note: There is no Mac or Linux client currently available.
  12. CERINŢE DE SISTEM MINIM: Necesită un procesor și sistem de operare pe 64 de biți SO: Windows 7/8/10 64-bit Procesor: 3.2 GHz Quad Core Processor or better Memorie: 16 GB RAM Grafică: GeForce® GTX 960 or better DirectX: Versiune 11 Stocare: 16 GB spațiu disponibil RECOMANDAT: Necesită un procesor și sistem de operare pe 64 de biți SO: Windows 10 64-bit Procesor: Intel® Core™ i5-9600K / AMD Ryzen™ 5 3600X Memorie: 16 GB RAM Grafică: NVIDIA® GeForce® GTX 1660 TI Stocare: 16 GB spațiu disponibil
  13. Ghost of Tsushima: Legends va putea fi jucat intre 2-4 jucatori, fiecare alegand una din cele 4 clase: Samurai, Hunter, Ronin sau Assassin. Clasele sunt bazate pe luptatorii legendari care apar in misiunile mitice ale main-story-ului. Banuiesc ca e vorba despre Tadayori, Gosaku, Kensei si, probabil, cineva din clanul Sakai, Shimura sau Yarikawa. Din traileru de mai jos reiese ca fiecare clasa va avea abilitati unice, care nu sunt prezente in story mode. Chiar si decorul e schimbat, lumea va fi cea din mitologia japoneza, modul fiind similar cu Nioh ca prezentare. Legends va putea fi descarcat gratuit de cei care au cumparat Ghost of Tsushima, dar tot va fi necesara o subscriptie PS Plus. Pana la urma e multiplayer, iar Sony au aratat de mult ce parere au despre gratuitate. Acum cateva zile, Paul Tassi de la Forbes a desemnat Ghost of Tsushima "cel mai bine cotat joc al intregii generatii de console". Bine, cu cateva mentiuni de rigoare, dar va invit sa cititi articolul ca sa le intelegeti. Jocul a devenit si cel mai vandut joc exclusiv PS4 din Japonia, ceea ce spune ceva. In caaaz ca ati ratat, am facut si un micut review la Ghost of Tsushima. Faptul ca acest DLC se indeparteaza de la seriozitatea povestii lui Jin, este intrigant si...pur si simplu pare distractiv.
  14. CERINŢE DE SISTEM MINIM: SO: Windows® 8.1 64 bit, Windows® 10 64 bit Procesor: Intel® Core™i5 2.4GHz or higher Memorie: 4 GB RAM Grafică: NVIDIA® Geforce® GTX750 or better AMD Radeon™ R7 260X or better Rețea: Conexiune broadband la internet Stocare: 60 GB spațiu disponibil Placă audio: A sound card which supports DirectSound® Note adiționale: If using a router, please set the ports below to allow for packet transfer. [Port numbers which may be used] TCP: 80, 443, 54992-54994, 55006-55007, 55021-55040 RECOMANDAT: SO: Windows® 8.1 64 bit, Windows® 10 64 bit Procesor: Intel® Core™i7 3GHz or higher Memorie: 8 GB RAM Grafică: 1920 x 1080: NVIDIA® Geforce® GTX970 or higher AMD Radeon™ RX 480 or higher DirectX: Versiune 11 Rețea: Conexiune broadband la internet Stocare: 60 GB spațiu disponibil Placă audio: DirectSound® sound card (DirectX® 9.0c or higher) Note adiționale: System Requirements may be subject to change. If you are using a router, make sure you have the following ports set up to allow game packets to pass through. TCP Ports: 80, 443, 54992-54994, 55006-55007, 55021-55040
  15. MINIM: SO: Windows 10 Procesor: 2 GHz Memorie: 2 GB RAM Grafică: Min 512 MB DirectX: Versiune 11 Rețea: Conexiune broadband la internet Stocare: 800 MB spațiu disponibi
  16. MINIM: Necesită un procesor pe 64 de biți și un sistem de operare SW: Win7 pe 64 de biți, Win8 / 8.1 pe 64 biți Procesor: Core 2 Duo E8200 2.66GHz sau Phenom II X2 545 Memorie: 3 GB RAM Grafică: GeForce GTS 250 sau Radeon HD 4830 DirectX: Versiunea 10 Net: Conexiune la Internet în bandă largă Depozitare: 60 GB spațiu disponibil Note Aditionale: HARDWARE NESUPUTAȚI: Jetoane grafice integrate IntelHD, sisteme de operare pe 32 de biți, caracteristicile NVIDIA ® FleX necesită un GeForce ® GTX ™ 770 sau mai mare (GeForce ® GTX ™ 980 recomandat) RECOMANDAT: Necesită un procesor pe 64 de biți și un sistem de operare SW: Windows 10 pe 64 de biți Procesor: Core 2 Quad Q9550 2.83GHz sau Phenom II X4 955 Memorie: 4 GB RAM Grafică: GeForce GTX 560 sau Radeon HD 6950 DirectX: Versiunea 11 Net: Conexiune la Internet în bandă largă Depozitare: 100 GB spațiu disponibil Note Aditionale: Funcțiile NVIDIA ® FleX necesită un GeForce ® GTX ™ 770 sau mai mare (GeForce ® GTX ™ 980 recomandat)
  17. Aici se vor posta toti eroii dota2 strength. 1. EARTHSHAKER 2. SVEN 3. TINY 4. KUNKKA 5. BEASTMASTER 6. DRAGON KNIGHT 7. CLOCKWERK 8. OMNIKNIGHT 9. HUSKAR 10. ALCHIMIST 11. BREWMASTER 12. TREANT PROTECTOR 13. IO 14. CENTAUR WARCHIEF 15. SHREDDER 16. BRISTLEBACK 17. TUSK 18. ELDER TITAN 19. LEGION COMMANDER 20. EARTH SPIRIT
  18. Aici se vor posta toti eroii dota2 - intelligence. 1. CRYSTAL MAIDEN 2. PUCK 3. STORM SPIRIT 4. WINDRANGER 5. ZEUS 6. LINA 7. SHADOW SHAMAN 8. TINKER 9. NATURE'S PROPHET 10. ENCHANTRESS 11. JAKIRO 12. CHEN 13. SILENCER 14. OGRE MAGI 15. RUBICK 16. DISRUPTOR 17. KEEPER OF THE LIGHT 18. SKYWRATH MAGE
  19. Aici se vor posta toti eroii dota2 - agility 1. ANTI-MAGE 2. DROW RANGER 3 .JUGGERNAUT 4. MIRANA 5. MORPHLING 6. PHANTOM LANCER 7. VENGEFUL SPIRIT 8. RIKI 9. SNIPER 10. TEMPLAR ASSASSIN 11. Luna 12. BOUNTY HUNTER 13. URSA 14. GYROCOPTER 15. LONE DRUID 16. NAGA SIREN 17. TROLL WARLORD 18. EMBER SPIRIT 19. MONKEY KING
  20. VIDEO: S1MPLE - MVP OF IEM KATOWICE 2020 Our moviemaker Pablo "Nickos" Sanabria put together a highlight reel of Aleksandr "s1mple" Kostyliev's plays at IEM Katowice 2020, where he earned the 10th MVP of his career. s1mple averaged a 1.33 rating over 18 maps played in Katowice, outclassing the opposition at the event while also standing out in the grand final against G2, where he posted a 1.52 rating in the 3-0 victory. The Ukrainian stood out in a number of statistical categories aside just rating, being one of the top five on 13 leaderboards including those for KDD (+119), Damage Difference per Round (+21.4), Kills per Round (0.83) and Success in Opening Duels (73.8%). The IEM Katowice MVP medal is the tenth one of s1mple's career, seeing him now tied with Christopher "GeT_RiGhT" Alesund and Kenny "kennyS" Schrub as the players with the second-most MVP honors. Click play below to witness s1mple's best plays from the event in Poland: